I just bought the game from GOG, which included both DLC and the Community Update. I'm confused about how ships in a fleet are picked for priority targeting. From what I've been able to find, it's supposed to pick a target according to Total Attack / (Total Defense + HP), but that's not what's happening at all.
I'm trying to create a support ship (as Terran) that's mainly just the support modules (Tulon Fleet Attack + Fleet Warp Bubbles), but it keeps getting put at the top of the targeting list, even if it has zero weapons. I've tried a Huge hull alongside very heavily armed regular battleships, a battleship hull and a cargo hull.
Putting the "command" ship at the top doesn't make any sense in any of those cases, because the regular battleships far outclassed it in firepower, but here I am. Any ideas what's going on? Is the game engine getting confused and counting the Tulon module as a weapon?