Things I anticipated that came out:
Path of Exile - Came out with Act 4. It was eventually great. Way overtuned on launch, though. Talisman league has been great. Probably the game I spent the most time on this year.
Gal Civ 3 - What I played of it was good. Unfortunately that's much less than I'd like since it runs like ass for me (probably the totally potato video card I have), so I've gotta wait for upgrades.
fault milestone two side:above - Not a game, but a visual novel. Very good. Notable because I said it'd be good so long as it didn't hit the reset button, but it literally hit the reset button and was still awesome. Mind you, the reset button gets hit in a pretty unexpected way. The cinematic camera thing definitely helps a lot with making you feel more engaged, though it was overused in a few places IMO. Production quality-wise it's good. It's not Mahoyo good (more on that later), but it's also like an eighth of the price so that's kind of an unreasonable comparison. The spoiler character is probably the best character in anything I've read/watched/played that was released in the last year. She's pretty awesome. The "<spoiler character> have you gone mad?!" one, not the crazy lady or the girl. Crazy lady'll get her chance in side:below presumably.
Legacy of Lunatic Kingdom - New Touhou. Brutally hard now because of the checkpoint system. The game that teaches you that many problems can be solved by bombing America. Probably gets OST of the year. Really like America's theme. That or she broke me into liking it. Either or.
Things I didn't anticipate that came out:
Guilty Gear Xrd (PC) - Outta left field, Xrd got ported to PC. And it actually kinda runs okay even with my potato. I mean, you can't run ANYTHING else in the background, and the AA is ass, and there's frame drops on some busier stages, but it actually hits 60 for the most part. Nice that it can preserve the aesthetic even on my potato. (it's a GT 440 for the record) Otherwise it's the exact same game I managed to spend like half a post talking about when I talked about games I played in 2014.
Mahou Tsukai no Yoru - Again, not a game, strict visual novel. A partial translation came out of left field. Most interestingly, it was from neither existing project but from a third person working independently. Which is good cuz I'd given up hope on the other ones. Mahoyo definitely sets the standard visually for action-y VNs. It almost feels like you're watching an anime. A really badly animated but really well drawn anime, but still. It's also basically Rin Tohsaka: The Visual Novel which is pretty much exactly in my strike zone.
Things I anticipated that didn't come out:
Rimworld apparently isn't even close to done. Still no word at all on the Seinarukana translation even though it should be done by all indications. Sasuga JAST. World End Economica Episode 3 apparently needed an entire new translator so that's delayed. Really should've seen that one coming after WEE2. Thank goodness I'm not waiting for this on Vita like some people are. That'll be a headache to get all the translations consistent, not to mention working given Sekai Project's record.
Things I anticipated that I didn't get around to:
Trails in the Sky Second Chapter - Came fairly late in the year and I've been a bit busy and PoE consumes most of the spare time. The like... 4 hours I've played of it THIS year have been good, though. And everyone says it's really good. In a surprise move Trails of Cold Steel (Sen no Kiseki) ALSO came out this year. Apparently it's even better. And did well enough for its sequel to be translated too. But it's gotta wait for SC first.
Pillars of Eternity - The other PoE. I'll get around to it. Eventually. Probably. I mean, it's sitting there, bought and all. And I loved BG2. Maybe when I'm not playing the other PoE or TitS SC.