beta 2- Hidden Valley map has issues
1st time- CTD
2nd time- red squares on some tiles.
1st time- CTD
2nd time- red squares on some tiles.
Can you post pictures of #2?
I'll try to overnight this weekend if it pops up again.
Are they the same as Dr. Frank in this post?
http://forums.sorcererking.com/458960/get;3504039
(reply 14)
I've seen red squares as well from time to time, as well.
It was this post that made me upload my pictures of the red squares I'd seen - specifically The_Gear asking for pictures. I intended to post here with a comment but was called away due to Halloween frivolity. So thanks Leo in WI for posting the link for me.
I first assumed it was just one terrain type, now I'm not so sure... I'm used to pink blobs meaning missing textures from other games (Civ4 mod-mods, where attack of the big pink blob is a common enough sight). But I've seen them all over, plains, forests and in nasty dead terrain. But without it naming the terrain-type in the tooltip they may all actually have been squares of just one or two terrain types.
On terrain types, I think flight lists terrains where it ignores the usual movement penalty, but that list is only half complete - ignoring burning lands for example.
Saw this post and thought "AND HOW!"
Just spent awhile fixing up this map. It wasn't really ready for even the opt-in beta.
The red squares are there to tell us there are bugs in the map. ![]()
Yes, same problems as listed before.
Also noticed tonight game not stopping when my production queue was empty
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