Base Stats:
LRM: 500 Hull, 280 Shields, 1 Armor, 11 avg damage
Illuminator: 620 Hull, 550 Shields, 2 Armor, 18 avg damage
Kanrak: 600 Hull, 360 Shields, 2 Armor, 13 avg damage
Fully upgraded stats:
TEC Rebel LRM: 650 Hull, 336 Shields, 8 armor, 17 avg damage, Cluster Warheads ability
TEC Loyalist LRM(militia buffs active): 650 Hull, 336 Shields, 12 Armor, 21 avg damage, Cluster Warheads ability
TEC Loyalist LRM(militia buffs not active): 650 Hull, 336 Shields, 8 Armor, 16 avg damage, Cluster Warheads ability
Advent Loyalist Illum: 806 Hull, 715 Shields, 7 Armor, 28 avg damage, +6% shield mitigation, Deceptive Illusion ability
Advent Rebel Illum: 806 Hull, 715 Shields, 7 Armor, 26 avg damage, +4% shield mitigation, Deceptive Illusion ability
Vasari Loyalist Kanrak: 780 Hull, 432 Shields, 8 Armor, 16 avg damage, 30% shield bypass, Discharging Missiles ability
Vasari Rebel Kanrak: 930 Hull, 486 Shields, 13 Armor, 19 avg damage, 30% shield bypass, +2% shield mitigation, Discharging Missiles ability
I did not list shield and hull regen, do you need them as well?