Last weekend my laptop suffered a memory chip failure and would not boot. Fortunately it was still under warranty, so the manufacturer sent me a set of replacement chips.
Now, the point of the post. I started a metaverse game on an older computer and played it on and off for the few days it took the replacement chips to arrive. When I resuscitated my laptop, I copied the last save of that game from my old computer to my laptop and continued playing. Then I remembered during the early days of the metaverse Stardock put checks in to try to avoid cheating (like trying to post the same game over and over again). Are any of those checks going to prevent me from submitting this game to the metaverse if I finish it on a machine different than the one I started it on?