Sinperium Sinperium

Modder's "Get-an-Answer" Thread

Modder's "Get-an-Answer" Thread

Answers from Modders, for Modders who "Ask a Question"

This is the place to ask and recieve specific modding (mod making) questions and answers. If you have a mod making question, post it here.

If your question involves long snippets of entity files and the like, please don't paste the entire file contents here but put them at the incredibly easy to use http://pastebin.com and then provide the link to your paste in your question posted here.

Please do limit  "just comments" here to brief posts please.  If you don't know the answer or can't point to help--don't post.  Please note that a random, uninformed guess isn't an actual answer.  

You can refer people to another source--IF it actually helps answer their question.  This could be in the form of links, outside sites, specific modding-useful programs, direction towards another post or poster, etc., etc.

Remember--specific questions, specific answers.  Only respond to the ones you can help solve.  Also, feel free to amplify, clarify, suggest alternatives to or correct answers seen here if such actions are merited and help provide a real solution. No flaming, insults or put downs here in the answers or other posts please.

Thanks in advance for your help and cooperation.  The reason for the rigid rules here is those this thread becomes a usable resource in the future to new people looking for answers.

NOTE: If an answer resolves your issue, please share it here.  These answers will help others coming along later too.  Karma is a great way to respond to people providing help without clogging the thread or bombing their forum mailbox here. Thanks!

 

OTHER SINS HELPFUL MODDING LINKS*

*Links are updated when requested.





The Soase Idiot's Guide

Confused?  No idea where to even start?

Determined to work at it?

This is the place!

 


 

 
   

Sins Modding Wiki

ZombieRus's Eclipse Wizardry

 

     


Tutorials

MyFist0's full modding site.

Emphasis on modeling  and

texturing.                            

 

 

 




                    

REBELLION MODDING TOPICS

Rebellion Modding Q & A

Mesh Editing

Changing Diplomacy Files to Rebellion

IT REALLY HURTS MY BRAIN--HOW TO START

An Idiot's Guide To Getting Started

MyFist0's Modding Megasite!

MOD DOWNLOADS

ZombieRus5's Mod Yard

Directory of Planet Mods

STEAM

STEAM Sins Forums

DEVELOPERS

Sins Developer Journals Forum 2007 to Present

REFERENCE FILES

Research Modifier List

MyFist0's Exported Models & Files

Modifier List

Harpo's Converted Sins Reference Files 2011

THIRD PARTY TOOLS

3dS Texturing Toool & Tips

Ship Fleet Calculator

SoaSE Eclipse Plugin Project

Mesh Resizing Tool--courtesy of the Reqiuem team.

Harpo's Sins Utility Package -- Dropbox

The Sins Optimization Project (TSOP)

Artificial Unintelligence (Mod and AI info)

Sins Data Converter by BCXtreme

EXPLANATIONS & DISCUSSIONS

Rebellion Updates by Blair Frazier

How to Add a Fourth Race

User-updatable Ship Reference Chart

Sins Modding Dictionary

Adding phase Effects to other weapon types

Culture, Explanation/Discussion

Weapons, Explanation/Discusion

Shield Mitigation & Armor, Explanation/Discussion-1

Shield Mitigation & Armor, Explanation/Discussion -2

Graphic Chart of Sin's Counters

Annotated Guide to the Developer.exe

In-Game Map Creator

Weapons Banks & DPS

Combat Mechanics

Rebellion Shield Mitigation & Focus Fire testing

PARTICLE FORGE

Particle Forge Help Thread

GALAXY FORGE

Adding Artifacts

Working Template Examples

SemazRalan's Template Guide

Pirates Base Start Template

SOUND RESOURCES

[SFX] Black Sun SFX/Music Resource for Modders

MODELING & TEXTURING--SOFTIMAGE XSI, 3DS MAX

XSI Texturing, Tutorial

3dS Model Exporter

3DS Max Rigging, Texturing & Exporting, Guide

Modding/Modelling/Texturing/Converting, Tutorials

WIKI'S

Sins of a Solar Empire Official Wiki

 

7,619,923 views 2,761 replies
Reply #376 Top

Quoting GoaFan77, reply 375
So with enough buffs it maybe possible. ;)
End of GoaFan77's quote

One MILLION buffs...and we will call it, The Alan Parsons Project!

My goal is to have a variety of planet bonuses that can simulate solar flares, planet and radiation storms, etc.--all strong enough to do things like destroy scouts, stop colonization, prevent combat, etc. but to have them randomly appear so players can't simply sit and wait for a predictable rotation.

I think I can feel my headache already.  Ow.

Reply #377 Top

Reply #378 Top

No Ryat...I was sirius. :ninja:

 

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Reply #379 Top

Fine I

Reply #380 Top

C-C-C-Combo Breaker! \o/

Quoting Sinperium, reply 376
One MILLION buffs...and we will call it, The Alan Parsons Project!
End of Sinperium's quote

If my logic is correct, its more like 3x+c function, where x is the number of different "phases" you have that rotate between each other. For each phase one buff applies the chance buff right away and then waits until the buff ends after t seconds to apply the buff for the next phase. In the chance buff, you simply have an ApplyBuff instant action with an on chance, which if successful finally applies the buff that does whatever effect you want.

Of course you may need a few additional buffs to start the cycle or to apply the solar flair particle effect, which would be the constant c, but whats one or two more buffs right? ;)

Reply #381 Top

One thing I've noticed with the AI... It doesn't "know" when ships are effected by the DisablePhaseJump modifier; it just acts as if it is nonexistent. It's a rather glaring issue, and I was wondering if anyone here has any idea if it's possible to make the AI "see" this condition and act accordingly?

Edit: If this is a hardcoded AI issue I got a suggestion for the devs; when ships are effected by this connection, don't let the player (AI or human) issue a phase jump order, and if any are active, to cancel it. While of course one could script some complex behavior for the AI, this would at the very least make the AI not sit around like ducks in a barrel while they get pummeled.

Reply #382 Top

so ... all I have to do as a player to stop an entire enemy fleet from running away is disable a capital ship? :grin:

Reply #383 Top

Quoting boshimi336, reply 382
so ... all I have to do as a player to stop an entire enemy fleet from running away is disable a capital ship?
End of boshimi336's quote

If you spam gravity mines the AI won't be able to ever escape.

Reply #384 Top

Quoting GoaFan77, reply 380

If my logic is correct, its more like 3x+c function, where x is the number of different "phases" you have that rotate between each other. For each phase one buff applies the chance buff right away and then waits until the buff ends after t seconds to apply the buff for the next phase. In the chance buff, you simply have an ApplyBuff instant action with an on chance, which if successful finally applies the buff that does whatever effect you want.
End of GoaFan77's quote

Ok...it's official...I am suing you for mental anguish.

FYI...if anyone would like to suggest any specific posts that are uniquely helpful to modder's I'll attach them at the head of this thread.  Thanks.

Reply #385 Top

Quoting Sinperium, reply 384
Ok...it's official...I am suing you for mental anguish.
End of Sinperium's quote

I'll take this as encouragement that I should make a text book on Modding Algebra. Yet another subject for math teachers to torture their students with. \o/

Reply #386 Top

Little does he know I failed two years of algebra in H.S. ....grrrrrrr.

Reply #387 Top
How do I make one ship from one faction become another factions ship if at all ? or at least duplicate the ship into another faction?

Step by step would be greatly appreciated ie in what order to edit what files with what information.
Bear in mind I know only bare minimums of modding. Ive read how to make a ship but not how to swap one from one faction to another or how to make them associated with another faction.
Any help would be greatly appreciated!
Reply #388 Top

If you want to make say, transfer the Cobalt to the Vasari, you'll do the following:

 

Take FrigateTechLight (the cobalt's entity file) from the gameinfo folder.  Ordinarily, this is just referenced in the entity.manifest and PlayerTech.entity, but you'll want to reference it in PlayerPhase.entity under FrigateInfo.  Put it on page 0 with the other files and increase the count by one.  Play game.

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Reply #389 Top

Quoting MegaHammerz, reply 387
How do I make one ship from one faction become another factions ship if at all ? or at least duplicate the ship into another faction?
End of MegaHammerz's quote

In the player.entity file (TECH.entity, Psi.entity etc.), all of the ships that a faction can build are defined near the beginning of the file. Just add the name of the ship entity to the proper section (it will be obvious when you see it) and it will be buildable. Capitalships obviously go in the capital ship section, frigates frigate page 1, and cruisers frigate page 2.

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Reply #390 Top

Quoting Volt_Cruelerz, reply 388
If you want to make say, transfer the Cobalt to the Vasari, you'll do the following:

 

Take FrigateTechLight (the cobalt's entity file) from the gameinfo folder.  Ordinarily, this is just referenced in the entity.manifest and PlayerTech.entity, but you'll want to reference it in PlayerPhase.entity under FrigateInfo.  Put it on page 0 with the other files and increase the count by one.  Play game.
End of Volt_Cruelerz's quote

Very cool, thanks!

Quoting GoaFan77, reply 389

 


Quoting MegaHammerz, reply 387How do I make one ship from one faction become another factions ship if at all ? or at least duplicate the ship into another faction?

In the player.entity file (TECH.entity, Psi.entity etc.), all of the ships that a faction can build are defined near the beginning of the file. Just add the name of the ship entity to the proper section (it will be obvious when you see it) and it will be buildable. Capitalships obviously go in the capital ship section, frigates frigate page 1, and cruisers frigate page 2.

End of GoaFan77's quote

 

Appreciate the answers!

Reply #391 Top

Quoting Sinperium, reply 386
Little does he know I failed two years of algebra in H.S. ....grrrrrrr.
End of Sinperium's quote

 

Algebra is one of the reasons why I dropped out of H.S. :D

Reply #392 Top

My first year of Algebra I thought it ws insanely easy--until I got my grade average which was...16 (of 100).  The teacher was new in a new school and class full of jocks and cried at her desk everyday.  I learned nothing.  My father then forced me to take Algebra II and the teacher's first words on the first day were, "Transfer immediately from this class if math isn't going to be your major in college."  My average at the end of the year was 34.

The following year, my dad made me repeat algebra and in my first after school study with the teacher his words to me were, "I never really wanted to teach people like you--I wanted to teach gifted classes in math."  Year-end average, 50.

I estimate that in another two years I might have graduated with a 70.  So I can understand young, frustrated modders here--which I am.   o_O

Reply #393 Top

I found all math extremely easy  :P .

All through school I was handed my assignments and shown the door.

Reply #394 Top

Quoting IskatuMesk, reply 391
Algebra is one of the reasons why I dropped out of H.S.
End of IskatuMesk's quote

You can do insane geometry with your models but algebra was too much? o_O

Quoting myfist0, reply 393
All through school I was handed my assignments and shown the door.
End of myfist0's quote

For pretty much all of Algebra II in HS I would make little programs that would just need me to plug in all the information the exercises gave me and then immediately spit out an answer in the exact format the book wanted. Granted I think most people would agree if you can program a computer to do something you must be able to do it yourself, put who does manual calculations these days? ;)

Reply #395 Top

Quoting GoaFan77, reply 394
put who does manual calculations these days?
End of GoaFan77's quote

Brain is just like any other muscle. Don't use it, you lose it. I try to do a lot in my head and check the work just to keep me sharp.

Canadian news just did a story that kids are not even learning to write any more. WTF is that? Give a high-school student a pen and he looks like a retarded 6 year old. My writing is fairly sloppy but legible and I took drafting so I had to learn to print like a typewriter.

Reply #396 Top

Quoting GoaFan77, reply 394

Quoting IskatuMesk, reply 391Algebra is one of the reasons why I dropped out of H.S.

You can do insane geometry with your models but algebra was too much?
End of GoaFan77's quote

Well, geometry is just pressing extrude and moving stuff around, no math involved. Algebra never even made the slightest shred of sense to me.

Also, I've never been able to so much as print, much less write, much less read writing.

Reply #397 Top

I am a male result of math anxiety--something that affected girls predominately and occurred more often in the years when the method of teaching math was radically changed.  Having a teacher for first, second, third and fourth grade who pinched me, slapped me on the head or hit me with a yardstick while calling me stupid when I got an answer wrong at the black board in front of the class didn't help much.

I'm a straight A student in math--once I understand it.  I didn't figure out how multiplication worked until the summer before fourth grade.  I had simply memorized the multiplication tables by rote to high levels but had no idea what made it work.  I knew I couldn't memorize answers for fourth grade because I'd be dealing with six+ digit numbers so I figured it out by myself at home.

Math anxiety is essentially a mental block that functions pretty much like a phobia.  For me, it's like giant iron doors of a castle slowly closing as the numbers drone on. Ironically, I get the same effect sometimes reading posts on here...haha.

Reply #398 Top

Calculus was fun for me!

edit: Though I have forgotten most of it. :(

Reply #399 Top

Piracy tends to make you forget math you space rat.

Reply #400 Top

Quoting Ryat, reply 398
Calculus was fun for me!
End of Ryat's quote

You remind me of my girlfriend when you talk like that.  8|

While I'm off double specializing in computer science and double minoring, she decides to double major in CS and math...  Ugh...  I don't see how people can like that stuff so dang much.

I took calc I and II in high school (along with basically every other AP and duel credit course we had, even if it only existed because I took it), but hated every moment of it.  I hate calc so freaking much.  I'm taking it and being done with it.  Of course, after that, I'm taking AI's, Compilers, and Linear Algebra, so those might be (and probably will be) worse.

Oh well.. At the end of it all, I'll have a double specialty in AI's and Computer Graphics with minors in psych and philosophy.  Hopefully the math isn't more than a speed bump along the way.

 

And guess who wants to develop video games  \o/  

(Seriously, how many other fields would ever have those two things required?)