Clearing stuff up, am I "the ass"?
I mean I know my ass is fine, but I'm rarely referred to by my beauteous behind. I have been called a cock before, and once even "the cock" but it was to my face (and not my scrotum) so it was easy to figure out.
In related news, bad ideas bashed for being bad, thread refuses to die. Perhaps what this thread needs is a larger thread that will carry it to oblivion slower than it's already going! That would be awesome!
Also I'm oh so hurt that people decided to rage at me for being a meanie rather than taking the time to recognize my criticism had merit and using it to make ideas that were less bad. I wouldn't have to mock you if you weren't offering up useless junk! Helping you help me type less, it's a symbiotic relationship with a cream filling of win.
Here are some things I'd actually use if they were in the game:
The ability to queue new units from a fleet (which auto-orders them from the nearest available shipyards), and a Maintain Current Fleet Composition option that auto-buys new units for the fleet when they are destroyed. One is in the post M2TW games, the other would be incredibbible handy.
More options for fleet combat settings.
Carrier Fleet Doctrine setting that keeps carrier ships near the edge of the gravwell while the rest of the ships move forward and engage, while repair ships shuttle between the two elements and keep them up to snuff.
Engage At Max Range option, that causes the fleet to back away if enemy ships close in.
Close and Engage option (Illuminators anyone?) that causes the fleet to charge into the enemy fleet and engage as close as possible.
Sure, you can already do this kind of stuff if you split your fleet into smaller fleets, but what's the fun of that? The whole point of the fleet mechanism is to get away from control group microing and allow the player to concentrate on smashing ships together, diplomacy and strategery.
And, like everyone else, I'd love a slow moving PJI ship (OMG STOP RUNNING AND FITE!!1!1!!) and for mines to be returned to whatever hellscape they emerged from -- the performance hogging little irritation engines need to go!
Also I have zero idea what possible useful role the corvettes will serve. Maybe they'll be like a WW2 Destroyer and carry honking huge torpedo things designed to put a hurtin' on capitals while doing diddly to smaller classes? Kinda taken by bombers. Scouting? We already have a ship for that. I just don't feel like I'm hurting for a ship in the smaller-than-frigate class, or for that matter in the bigger-than-capital class.
Maybe they're for capturing enemy ships with a boarding party? Kinda micro intensive, and definitely irritating in the extreme, but at least it'd be different.
Eh, I just hope they're useful, whatever they do.