Increasing speed of weapon animations?

How does one go about increasing the speed at which weapon animations occur? Specifically, I want to increase the 'apparent' projectile speed of many mass-driver and missile type weapons (especially the graviton driver, singularity driver, photon torpedoes, and space cannon).

2,788 views 5 replies
Reply #1 Top

There doesn't seem to be any simple way (XML file for example) of doing that.

Reply #2 Top

In the galciv2\gfx\weapons folder are the actual weapon effect files, editable via notepad. Unfortunately, they don't seem as straightforward to mod as the xml files.

I'll look around for a guide for editing the wfx.x files, and see if there is a way for decreasing the actual number of frames for each animation (deleting, say, every other frame). Increasing the rate at which the frames cycle would work too, though I imagine that would be more complicated.

Reply #3 Top

You can't edit .x files with Notepad.

Reply #4 Top

Hmmm...strange. I can view them (although, come to think of it, it does explain why they are displayed as masses of incomprehensible code.)

Is there a utility for viewing/editing .x files?

Reply #5 Top

.X is a file format for DirectX models, which is why they refer to the textures stored in the same folder.  You'll need to research them a bit more if you want to mod those, unless you already know all about them of course.