creativity is ridiculous

Playing as the Yor at obscene difficulty (is suicidal much worse?  this is about my limit).  Thalans are out of control, with a military rating 3x mine.  Research up phasors, thinking once I get the best phasors, I can even the odds. 

Phasors IV clicks up, then Doom Ray, same turn.  Life is good.  If there's a better ability to have in this game, I don't know what it is.

 

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Reply #1 Top

The R.A.S.P Gun. (Relativistic Anti-Matter Scatter Pellet Gun)

The shell is fired at relativistic speeds then, as it approaches the target. it breaks into hundreds of smaller pellets.

Anything in its way will end up looking like swiss cheese.

 

Reply #2 Top

I don't follow 'balance' arguments closely, but I often put some points in Creativity and on the whole it seems like a solid lesson in the power of randomness. In the real world, important things like hurricanes and earthquakes are highly unpredictable. In a given GC2 game, Creativity can be the cause of an oddly quick victory or it can seem less important than the colonization events you get before you have Xeno Ethics.

Reply #3 Top

I think were talking about Yor right. The problem in twilight of the arnor is their economics they need a solution. If I made a mod I would trade it for a small race tech tree. The A.I. needs two things. First speed up the research. Second colonize more planets. At least they fight. Military they do good. I think the problem with the yor is low production, because of a long difficult economics. They need an equivalence to market places. Sorry not creative enough to name it. Sincerely the troll.