Devs, is Galciv II ready for Win 7?
Although beta testers are welcome and I have seen a few posts,
I would like to hear from the developers whether Win7 will cause problems for DL, DA, or TA.
Stardock will be closed for the week starting on Monday, June 29th and we will be returning on Monday, July 6th. We will be monitoring support tickets and forums during this time but expect delays in responses during this time.
Although beta testers are welcome and I have seen a few posts,
I would like to hear from the developers whether Win7 will cause problems for DL, DA, or TA.
Played it on Windows 7. No problems ![]()
I'm having all kinds of problems. But, not sure what is from bugs and what is from Windows 7. I can't get Impulse to run at all to update the game. Nice of them to get all fancy instead of just putting out a patch. I've heard from someone from Stardock on this, but it didn't fix the problem, waiting to hear back.
I can play very few games. If I choose anything other than normal tech start (i.e. accelerated start), or anything other than a small galaxy it crashes. From seeing other posts I don't know if even updating the game would fix these problems. Sounds like it's just buggy as all hell.
Tempted to load Windows XP on another partition to see if I can update and play the game like that.
I'm also having serious problems using Windows 7 64 with the game.
GalCiv 2 Ultimate
Windows 7 64Bit Home Premium
Nvidia GFX
No problems for me.
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