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A small fix to Cataract...

A small fix to Cataract...

Imbalanced in favor of Darkness

Thanks to a post in another topic by Woppin, I realized that Cataract, while good, is not entirely balanced. The HP flag is generally better than the Mana flag. That is not a problem; it's in the middle, both people can fight over it, etc. But then you realize that whoever controls the HP lane also gets different flags from the enemies area on that side.

If you are the Forces of Light, by controlling and pushing the HP lane, you get the celerity flag. That's a good flag. But if you are the forces of Darkness, by pushing the lane you get the enemies gold flag, which is, in most situations, a better flag; a small cooldown decrease is no match for being outgeared.

My proposal to fix this is simple: Make the map symmetric. The HP lane has both sides Celerity flags, and the MP lane has both sides gold flags (so the MP lane actually has some use compared to the HP lane).

78,889 views 28 replies +1 Loading…
Reply #26 Top

I'd like to see towers guarding our spawns like every other map. Makes ninjaing flags less of a 1 man thing.

Reply #27 Top

I agree with having towers at the spawn points. I also agree with making the map more symmetric.

Reply #28 Top

Quoting Andianqz, reply 1
I'd like to see towers guarding our spawns like every other map. Makes ninjaing flags less of a 1 man thing.
End of Andianqz's quote

I hate how as soon as cats come out, all that game is turns into who can cap whos flags fastest. It doesnt happen every game, but if one team chooses to do it, you have to do it back. I hate that about this map and loathe playing it because of it.