We do plan on using our own dynamic movement. Psycloak pretty much summed it up. Each ship will have its own manueverability. The B'rel, Jem Hadar, and Defiant are planned to move as seen on the shows. Bigger ships obviously will be slower and sluggish. The Galaxy class was never known for turning on a dime. Each ship will have manueverability according to mass and engine power IIRC what Darkshimmer told me over the phone. The Original Homeworld SoA mod had ships with dynamic movement. With the new entrenchment code i expect something similar, but more refined here with SoA 2.
FYI the SoA 2 team is..
Major Stress aka The Stress Puppy of Trekmods (SoA2 project lead, Modeler, Texture Artist, Limited scripter, Gameplay design) Prior mod experience includes SoA1, Beyond the Final Frontier, and Innocence and Wrath for Homeworld. Age of War for Nexus the Jupiter Incident, plus many models for Starfleet Command, and Bridge Commander.
Darkshimmer of Digital Underground (SoA2 secondary project lead, Scripter, Weapon, and Effects Artist, Balance, and Gameplay Design) Prior mod experience includes MPMP for Bridge Commander, and was project lead of the Age of War mod for Nexus the Jupiter Incident.
LokiGodofMischief (Modeler, and Scripter)
AdmiralCobbs (Limited Scripter, and playtestor