Curious about GalCiv history...

Hello.  I've played GalCiv II off and on for a while now.  I used to play this game years back on the Amiga called Colonial Conquest 2.  The game is strikingly similar in some ways to GalCiv.  Anyone know if that game is an ancient predecessor to GalCiv?  Just curious. :)

Thanks,
-Daniel

4,422 views 9 replies
Reply #2 Top

GalCiv story also reminds me a lot of Babylon 5 storyline. In Bab5 you had the First ones, of which the Vorlons took care of younger races (good) and the Shadows used them for evil. I the end they both manipulated the younger races and they rebelled led by, guess who, humans who formed a coallition.

Reply #3 Top

I do think the Gal Civ story is influenced by B5. But then, I love B5 and even occasionally played in MOO2 as "John Sheridan." (Actually did that in Alpha Centauri too, w/ "Rangers" as a custom faction ;P ). Though to be fair, in B5 it was not nearly as simple as "humans" leading the coalition against the First Ones. Though B5 was a human station and the Rangers were Minbari and humans working together.

Reply #4 Top

Hehe I created the Shadows and the Vorlon as two seperate races, and I find you can do a pretty good job of Vorlon and Shadow-ish ships using the Yor Collective ship designs.

Funnily enough, I'm currently playing a game as the Shadows and on the other side of my galaxy, the Vorlon have been very busy becoming the absolutely dominant race in the galaxy and I'm now squaring off with them one on one, using all the smaller races remaining as pawns in our chess match.

Almost like it was planned! Hehe.

Reply #5 Top

So what you guys are saying is that GalCiv has always been here?

Reply #6 Top

Yes.

Reply #7 Top

Quoting Silphius, reply 5
So what you guys are saying is that GalCiv has always been here?
End of Silphius's quote

It's true.  Galactic Civilizations created the universe.

Reply #8 Top

I was making a perhaps obscure reference to something a certain Vorlon once said ;)

Reply #9 Top

MOO1 started it all, end of story. *_*

But more seriously, there is indeed a pattern in how the entire RTS4X pool of games flooded the hardcore gamers market; someone out there figured out that the multiple concepts or gameplay contexts had clear potential.

Remember Doom? How many other developpers went down the FPS road to grab a slice of that pie since? CounterStrike or Crysis being just two from a list of many more, recent enough.

And yet, Doom wasn't there first!

So that tells you about GalCiv and if it can actually be matched with other titles throughout its own History.

Plagiarizing is a different issue; but i don't see any particular difference between WoW & Demigod as it pertains to 'situational features', between MoM & Elemental as 'fantasy context', between Chess & Risk & Civilization as being complex or simplistic 'board games', and so on.

It's just that GC2 has a knack for Sci-Fi & space conquest that nobody had ever done in such a sweet & slick manner - differently than others of the same kind.

 

(PS; CmdoColin, many thks for the links -- it sure brought back memories when i was an early member of Apolyton back in Nov'00!)