Economy?
So, I've been busy for a while and hadn't had a chance yet to play Twilight of the Arnor.
It looks fun and I am looking forward to getting into it. I remember really looking forward to some sort of economy tweak. The slider + building thing didn't really seem to make a lot of sense in the original, and I was looking forward to losing the sliders or something to fix that strange coexistence. The all factories or all labs approach always seemed a bit TOO effective given the way the system works now.
However, I don't see any changes when glancing at it now. Does the system still work the same? What is there in place to encourage or discourage the all factories/all labs approach now?
I tried searching, but didn't have a lot of luck. I'm not trying to be negative about the game.. it looks like a ton was done. I just remembered this being on the plate (or was it for GalCiv 3?) and the way the economy worked was one of the 2 major complaints I had about GalCiv 2 (the other being the AI not waging wars effectively later in the game).
Thanks for any response!