Starbase Module Additions

Sheesh the research tree for this game is almost overwhelming.  I have numerous starbases labled as "1-N" modules available.  Up until now sending constructors to each of them always prompted me to choose an upgrade.  Now when I send constructors to them they just 'sit' there.  In addition, after colonizing a planet with three asteroid belts, when I sent mining ships there they just 'sit' there.  I know this probably prompts a ton of questions, but what am I missing here?

1,958 views 1 replies
Reply #1 Top

I don't believe auto-improve is on by default for mining ships.  Check on that.  (Note: Auto-improve is only available to be selected when they're not sitting on an asteroid field.  If they are, it changed to improve, which will only get them to improve the asteroid field they're sitting on, and only once, after which they'll go inactive again.)

I'm not sure how to help you with your other issue-it may have something to do with the new starbase module management system in TA, but I haven't used that yet.  It's possible you haven't researched the requisite techs for the additional modules, though-but this assumes you're looking at one screen and reading something else, which your post would seem to imply is not the case.