Fog of War

Are there any mods out there that improve the fog of war? On the main map, if a race thats already been encountered builds a starbase on a resource I can automatically see the base even though I have no ships nearby to observe. I am not sure if this part of the game is hard coded or not, but if anyone has any info on a way to make the fog better I'd greatly appreciate it :P

7,305 views 9 replies
Reply #1 Top

Not moddable via xml.  Probably hardcoded.

I don't remember seeing this previously but to be honest I never paid that much attention.

Reply #2 Top

This is one particular feature which i've tried very hard to adapt to specific moddable situations in X-Worlds and eventually gave up for lack of "optional" incode or otherwise gadgets.

Sole is right... sadly, there's no customization principles in outside code to alter the Fog-Of-War (or at least control over some features) for us modders.

 

Although, in some areas the whole sensors & ranges elements found in ability tags could be used indirectly to offer tech dependant variations to the Fog engine. Strictly speaking, much of the activity is barely noticeable in lower size maps once higher level research has been reached... but, i would certainly see why one could use loopholes in the structure when playing on Immense or Gigantic maps.

Trick is to convince SD coders to provide such stuff to the modding community. Maybe, one day?

But there are a LOT of other elements asked by plenty of people that have yet to be considered as you could read about in some threads (*Slam my game* being just one of many!).

Reply #3 Top

There are other solutions to this problem. For example, if you want to start a game - even in a Gigantic galaxy, without the Fog of War, all you have to do is mod a new Tech that would be available right in the start of the game. Now just set the sensor range ability of that Tech to... Well... Astronomical sizes and there you go, the galaxy is revealed.

Reply #4 Top

Quoting Master, reply 3
There are other solutions to this problem. For example, if you want to start a game - even in a Gigantic galaxy, without the Fog of War, all you have to do is mod a new Tech that would be available right in the start of the game. Now just set the sensor range ability of that Tech to... Well... Astronomical sizes and there you go, the galaxy is revealed.
End of Master's quote

He doesn't want to remove it; he wants it to have more of an effect.

Reply #5 Top

Well, thanks for the info. I love the game, just a bummer if Stardock doesnt at least make an improvement optional in any updates they do. o_O

Reply #6 Top

I as well would like to have the ability to mod the fog of war.

In my case I would like to be able to change the color of the fog because I don't like the brownish tint of it.

Reply #7 Top

Quoting Xiskio, reply 6
I as well would like to have the ability to mod the fog of war.

In my case I would like to be able to change the color of the fog because I don't like the brownish tint of it.
End of Xiskio's quote

I haven't looked into how to change that, but it seems much simpler to do.  I'll do some research and see what I can turn up.  In the meantime, here's hoping someone who knows responds.

:)

Reply #8 Top

Mod the colour of the fog of war? I don't think that's possible. All those things, Fog of War, 5 planet limit, having both moon and ring are all hard coded, I don't usually mess around with those stuff. Leave those for Stardock to handle ;)

Reply #9 Top

Hold it, it may not be that hard to 'change' the FoW color itself... if someone is comfortable with Hex-Editing stuff - trick would be to find the exact 'slot' for it and provide a simple RGB correction.

Easier could also be that SD staff accepts to give us this precious info or even allow for the engine to be more customizable with such "coloring" items; i'd be the first to enjoy some alternate Hard_Points in Blue or Green instead or the default Red (Which has become absolutely terrible for The X-Worlds' Apocalypsion race when trying to create their weird fleet of ships!!)-- being just one many other UI options most of us could be happy with, i guess!

B)