Share your greatest moments

As a new player, I'm only beginning to discover the great moments that occur from time to time that make GalCiv2 so special.  I'd like to hear everyone share some of their greatest moments, whether they're noobs like me or old veterans that have logged in a few hundred hours.  I'll start things off:

1. Playing as Korx for a peaceful influence win, I gave a couple of my largest ships to my two allies and proceeded to watch them hammer the Terrans who had been testy with me since the early game. 

2. Trying like hell to flip the Carinoids with no luck and then paying the Drengin to conquer them, then immediately flipping the sparsely populated new Drengin colony. 

These are probably typical tactics for veteran players, but they sure are exciting the first time you use them!  

6,360 views 6 replies
Reply #1 Top

Hi and welcome to the game :)

No point trying to flip the Carinoids as you cant flip minor races!

Reply #2 Top

1)  My beta test of the TA Iconians/Terror Star in which I ended the game with a bang, detroying my last colony as well as my opponents last colony...leaving no planets remaining on the large map.  https://forums.galciv2.com/169571

2)  Capturing the Dread Lords planet early in a game, only to steal a high-end beam tech after winning the ground combat.  I then grinned menacingly to all my opponents who were using pea-shooters in comparison.

3)  The creation of my 709hp ship (right off the assembly line) as described here at the bottom of the thread: https://forums.galciv2.com/313638

Reply #3 Top

Building a ship with 1700+ attack (and a few hundred defense and a couple engines) in DA, so no +% modules. Owning seven Hyperion Shrinkers totally rules:grin:

Same game, I got 100% influence coverage on a gigantic map, so when I declared war there was no neutral territory for enemy ships to be moved to.

Flipping 40 planets in one turn.

Same game, watching a starbase tank the entire human navy. Seriously, I'm talking 200+ ships killed over maybe 10 turns. I renamed it the Bug Zapper.

Watching the Korx find a lucky ranger, then buying it from them, declaring war, and kicking their asses with it.*_*

Reply #4 Top

Using the TA Iconians, I once had a game where it was me against the Dread Lords.  The Dread Lords had, through my laziness, managed to conquer the rest of the galaxy except my two starting planets.  This is the first and only stalemate I've ever seen in this game - my ships guarding my last two planets each had about 1.5k hp apiece, as well as some 500-ish beam attack and 300-ish defense (it's been awhile).  The Dread Lords couldn't beat them, and my economy couldn't sustain them, so it was definitely a stalemate.  I clicked the turn button for an extra two years just to make sure.

Not my greatest moment, but interesting nonetheless.

Reply #5 Top

Pffft, that's easy in my case;

 

- In a flash of "genius", i once got soooo upset from always losing UP meetings votes that i went after any influence points i could trade for JUST before the next reunion of the smart(er) AIs.

- Sure enough, all my advanced techs were now in the hands of all opponents which, as a result, had mostly lost every darn small tiny points they had to ME.

- Yeah, i said... come and get it Tigers, the next decision is mine all mine.

 

-- Only, to receive a worthless majority on a pointless 'game condition'; over the next three years, my dominant specie was to be the center of the Universe by being the exclusive Jail Keeper of all criminals.

-- Yep, you got a bit more BCs for it... but everybody was pretty even on the Research scale of things - thanks to my stupid ambition.

 

From that point on, i just kept voting at anything with what i HELD. Wildly guessing (or rather thinking) that real Influence is more of a territorial conquest ratio than a definitive Yes to a random question. Be it, favorable to me or else.

:D

Reply #6 Top

Not sure if Galciv1 counts, but I'm sure everyone of that era can remember the 10,000+ bc trade routes. 

Also there was the time I would sell an AI one of my planets for a bunch of money, then turn around and invade the planet I just sold...steal a tech....then in a few turns sell the AI I invaded a peace treaty, for more money.  Go to the next AI, repeat.

There's the time I built early starships and blasted every colony ship, every miner, every flagship I saw.   I had a good colony rush that game.    Don't know why.... I never bothered negotiating peace with anybody--I just remained at war with the whole galaxy the entire game. 

There's the Korath spore rush--I just pretty much forgot about the colony rush.   I just let everybody else colony rush while I went straight to Spore.  THEN I decided to "colony" rush--with my Spore ships.   They never even had a chance to build orbiters.  hee hee hee hee....   I got 3 AI home worlds that way. 

Then there's Apocalypse in the DL Campaign.  That was just epic. 

On the flip side, there was the last scenario in that same campaign where the entire scenario consists of buying several transports using Mitrosoft and invading everybody within 6 months.  It was nice ripping off Mitrosoft and their 192-turn leases for a change--the game was over in 20 turns.

There was this bug in Galciv1 where I used Info Warfare and I ended up with a planet with 100b population.  1% morale.   :)     I just sent all my empty transports to that planet for soldiers and invaded the rest of the galaxy with it.

There's the time I built some fast Survey ships, cargo hull.  I wound up upgrading them with weapons and lots of defenses.   1 hp hulls.   Those babies were invincible.    :D

 There's the time I won a free copy of Galciv2.   But I already had Galciv2.   <_<    I have two copies registered on my account to this day.