Yes I reported this back on July 14, it can be found under twilight of the arnor with title "most evil races not expanding" and was up to 3 pages long. Last post was Sept 12. I believe carielf said they had found something to do with "influence ratio" but not sure if this is the issue or what happened.
Some players have questioned the validity of the error. I can confirm after being away since v196 that the bug still exists in 201. I just started a game, 9 players on crippling difficulty, gigantic map, hab planets=common, number planets=uncommon, stars=occasional, star density=loose clusters, tech rate=slow, 6 minor races, extreme planets=rare and the evil races are doing very poorly. The drengin and Korath seem to be the worst, not colonizing outside the 3 or 4 initial stars they do right away. Other races are then able to colonize the remaining planets around them.
I am ready to quit this round because they are not competitive. Want to stress that as I reported before, if I go out and edit the personality of these evil races to something non evil such as making them all krynn personality they will expand like crazy. I confirmed this back in the summer when initially reported. Hopefully we can get some more confirmation and then perhaps stardock will fix.
Folks I can promise you this is an issue and I am asking that it be investigated and documented here so we can get it fixed and make this a better game. I am not saying it occurs in every map size or difficulty level. I tend to favor very large maps and the crippling difficulty. I can tell you that one time I did find a 21 planet right next to drengin well into the game and it was way on other side of a gigantic map. This should never happen. Dean
Yes I reported this back on July 14, It can be found under twilight of the arnor and it was up to 3 pages long. Last post was sept 12. I believe carielf said they had found