TOA 20 weird graphic display

Hello. I am playing with TOA on the laptop (I havent tried on my Desktop computer). I am playing Dread Lords campain. After playing about 20 minutes i get weird graphical error. When i forcefully quit,  my windows is unstable. I suspect there is wery big memory hole

I start game with cheat command line (Yes i am cheater and also cheat CTRL+P that adds one class to planet is now linket to govorment manager or whats its called)

PS: I dont wanna hear about my Graphical below requirement, because i didnt have problems with previous releases.

Debug Message:  Version v2.0 Twilight of the Arnor last updated on: Tue Nov  4 17:11:55 2008
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net\GalCiv2UL
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net\GC2EU
Debug Message:  Could not query reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net value named Serial No
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GalCiv2UL
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GC2EU
Debug Message:  Checking DX Version.
Debug Message:  *********DXDiag info follows.*********
System Info
Time: 11/20/2008, 20:49:08
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: SAKSIDA-LAPTOP
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp.080413-2111)
Languages: English (Regional Setting: Slovenian)
System Manufacturer: Hewlett-Packard
System Model: HP Compaq 6710s (GB879EA#AKN)
BIOS: KBC Version 71.27
Processor: Intel(R) Core(TM)2 Duo CPU     T7100  @ 1.80GHz (2 CPUs)
Physical Memory: 2040MB RAM
Page File: 663MB used, 3261MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: Mobile Intel(R) 965 Express Chipset Family
Manufacturer: Intel Corporation
Chip Type: Mobile Intel(R) 965 Express Chipset Family
DAC Type: Internal
Key Device: Enum\PCI\VEN_8086&DEV_2A02&SUBSYS_30C0103C&REV_0C
Display Memory: 384.0 MB
Current Display Mode: 1280 x 800 (32 bit) (60Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: igxprd32.dll
Driver Version: 6.14.0010.4873
Driver Date: 9/18/2007 10:08:50
DirectX Acceleration Enabled: Yes
 


Sound info
Sound device 1:
Description: SoundMAX HD Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_1981&SUBSYS_103C30C0&REV_1002
Manufacturer ID: 65535
Product ID: 65535
Driver Name: ADIHdAud.sys
Provider: AnalogDevices
Driver Version: 5.10.0001.5220
Driver Date: 2/5/2008 12:38:22
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
 


Debug Message:  *********END dxdiag info.*********
Debug Message:  Entering WinMain
Debug Message:  ******* Starting Game Shell *******
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GalCiv2UL
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GC2EU
Debug Message:  Could not query reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\Drengin.net\GalCiv2 value named Language
Debug Message:  Going Fullscreen
Debug Message:  Preparing to change display settings.
Debug Message:  Using hardware vertex processing
Debug Message:  Using multilsample setting: D3DMULTISAMPLE_NONE
Debug Message:  Attempting to create D3DDevice at resolution 1024 x 768, Windowed: 0, Multisample: 0
Debug Message:  Game Resolution: 1024 x 768
Debug Message:  Running fullscreen.
Debug Message:  HAL (hw vp): Mobile Intel(R) 965 Express Chipset Family
Debug Message:  D3DPRESENT_INTERVAL_DEFAULT
Debug Message:  Refresh rate: 60
Debug Message:  Bit Depth: 32 bit.
Debug Message:  *********Checking D3DDevice Caps***********************
Debug Message:  A full-color cursor is supported in hardware at high resolution modes.
Debug Message:  RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message:  Now Fullscreen
Debug Message:  Shell initialization complete
Debug Message:  GalCiv2 is activated.
Debug Message:  ***** Initializing Game *****
Debug Message:  Timer Frequency is 0 369e99
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GalCiv2UL
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE Software\Stardock\Drengin.net\GC2EU
Debug Message:  No files found matching mask C:\igre\GalCiv2\./Data/ShipTemplates/\*.shipcfg
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\ships\*.shipcfg
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.shipcfg
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ObjectDesktop\DesktopX
Debug Message:  Initializing sound card.
Debug Message:  initailizing bink
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar\Movies\techs\*.bik
Debug Message:  No files found matching mask Movies\techs\*.bik
Debug Message:  No files found matching mask Gfx\Tutorials\*.bik
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Gfx\Movies\*.bik
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\sfx\*.wav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Music\*.mp3
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Event Music\*.mp3
Debug Message:  Create setup screens.
Debug Message:  Clear galaxy settings.
Debug Message:  Clear influence.
Debug Message:  Clear up laws.
Debug Message:  Clear first time events.
Debug Message:  Clear wonders and trade goods.
Debug Message:  Clear sector mapper.
Debug Message:  Set mouse.
Debug Message:  Set update timer.
Debug Message:  No files found matching mask ./Data/*.xml
Debug Message:  Clear data definitions.
Debug Message:  Killing ship styles:
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\ships\*.xml
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.xml
Debug Message:  No files found matching mask C:\igre\GalCiv2./Data/English/\ShipStyles\*.xml
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\ShipStyles\*.xml
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar./Data/\FleetFormations\*.fleet
Debug Message:  No files found matching mask ./Data/\FleetFormations\*.fleet
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar\Gfx\Planets\C0*.png
Debug Message:  No files found matching mask Gfx\Planets\C0*.png
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\*.raceconfigxml
Debug Message:  No files found matching mask gfx/Terrain/1SideN*.png
Debug Message:  No files found matching mask gfx/Terrain/1SideE*.png
Debug Message:  No files found matching mask gfx/Terrain/1SideS*.png
Debug Message:  No files found matching mask gfx/Terrain/1SideW*.png
Debug Message:  No files found matching mask gfx/Terrain/2SideN*.png
Debug Message:  No files found matching mask gfx/Terrain/2SideE*.png
Debug Message:  No files found matching mask gfx/Terrain/2SideS*.png
Debug Message:  No files found matching mask gfx/Terrain/2SideW*.png
Debug Message:  No files found matching mask gfx/Terrain/3SideN*.png
Debug Message:  No files found matching mask gfx/Terrain/3SideE*.png
Debug Message:  No files found matching mask gfx/Terrain/3SideS*.png
Debug Message:  No files found matching mask gfx/Terrain/3SideW*.png
Debug Message:  No files found matching mask gfx/Terrain/4SideN*.png
Debug Message:  No files found matching mask gfx/Terrain/4SideE*.png
Debug Message:  No files found matching mask gfx/Terrain/4SideS*.png
Debug Message:  No files found matching mask gfx/Terrain/4SideW*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/1SideN*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/1SideE*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/1SideS*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/1SideW*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/2SideN*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/2SideE*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/2SideS*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/2SideW*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/3SideN*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/3SideE*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/3SideS*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/3SideW*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/4SideN*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/4SideE*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/4SideS*.png
Debug Message:  No files found matching mask C:\igre\GalCiv2\DarkAvatar/gfx/Terrain/4SideW*.png
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\ships\*.shipcfg
Debug Message:  No files found matching mask C:\igre\GalCiv2\./Data/ShipTemplates/\*.shipcfg
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\ships\*.shipcfg
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.shipcfg
Debug Message:  Reading Star Names
Debug Message:  Reading Star Names... Done
Debug Message:  No files found matching mask ./Data/English/Tutorials/*.xml
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Backup\*.sav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\CustomMaps\*.sav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Dark Avatar\*.sav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Gfx\*.sav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Metaverse\*.sav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\SandboxGames\*.sav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\ships\*.sav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\ShipStyles\*.sav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.sav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\temp\*.sav
Debug Message:  No files found matching mask C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Twilight of the Arnor\*.sav
Debug Message:  No files found matching mask C:\igre\GalCiv2\Mods\Default/Campaigns/*.gc2Campaign
Debug Message:  Creating Galaxy
Debug Message:  Killing threads.
Debug Message:  Kiling civs.
Debug Message:  Killing ships.
Debug Message:  Killing rallypoints.
Debug Message:  Killing misc objects.
Debug Message:  Killing stars.
Debug Message:  Killing anomalies.
Debug Message:  Killing asteroid fields.
Debug Message:  Killing asteroid field mining bases.
Debug Message:  Killing space resources.
Debug Message:  Killing ascension crystals.
Debug Message:  Killing colonies and planets.
Debug Message:  killing scenario.
Debug Message:  Clearing Turn Event Log
Debug Message:  Clear galaxy settings.
Debug Message:  Clear influence.
Debug Message:  Clear up laws.
Debug Message:  Clear first time events.
Debug Message:  Clear wonders and trade goods.
Debug Message:  Clear sector mapper.
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net\GalCiv2UL
Debug Message:  Could not open reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net\GC2EU
Debug Message:  Could not query reg key HKEY_LOCAL_MACHINE SOFTWARE\Stardock\ComponentManager\Drengin.net value named Serial No
Debug Message:  Loading custom map: c:\igre\GalCiv2\Twilight\./Data/English/Campaigns/DreadLords/An Unexpected Visitor.gc2map (3 x 3)
Debug Message:  Star Frequency: 3  Max Num Stars: 24
Debug Message:  Planet Frequency: 3  Max Num Planets: 76
Debug Message:  Num Anomalies: 82
Debug Message:  CustomPersonalityWnd: Cannot find OBJID Personality_Special_Title
Debug Message:  CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Spinner_Back
Debug Message:  CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Title
Debug Message:  Setting Game Options
Debug Message:  Creating Civs
Debug Message:  Terran Alliance: Intellence -> 50
Debug Message:  Drengin Empire: Intellence -> 50
Debug Message:  Altarian Resistance: Intellence -> 50
Debug Message:  Creating Civs... Done
Debug Message:  Updating ZOC.
Debug Message:  Creating ships...
Debug Message:  Updating ZOC.
Debug Message:  Galaxy Create... Done
Debug Message:  UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message:  Cheat Keys are enabled.
Debug Message:  UIBeginGameHelper: New Campaign Game Started: Dread Lords
Debug Message:  UIBeginGameHelper: Mods are Disabled
Debug Message:  Destroying ship Jafo. Orbiting: 0
Debug Message:  Updating ZOC.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  First contact: Uthon at position 2050.000000,1150.000000 rotation 0.000000
Debug Message:  First contact: Uthon at position 2050.000000,1150.000000 rotation 0.000000
Debug Message:  First contact: Uthon at position 2050.000000,1150.000000 rotation 0.000000
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  First contact: Pain Finder at position 2150.000000,1950.000000 rotation 3.141593
Debug Message:  First contact: Pain Finder at position 2150.000000,1950.000000 rotation 3.141593
Debug Message:  Destroying ship Colony Ship 5. Orbiting: 0
Debug Message:  Updating ZOC.
Debug Message:  Random Event: End
Debug Message:  Destroying ship Colony Ship 6. Orbiting: 0
Debug Message:  Updating ZOC.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Destroying ship Colony Ship 4. Orbiting: 0
Debug Message:  Updating ZOC.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Yearly Status Dialog
Debug Message:  Yearly Status Dialog 0a
Debug Message:  Save Game: About to save
Debug Message:  Saving game C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Dread Lords\AutoSave.tmp
Debug Message:  Num Sectors Across: 3
Debug Message:  Saving: Game mode is campaign.
Debug Message:  Number of ships: 5, Number of Fleets: 0
Debug Message:  Save game finished.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Updating ZOC.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Destroying ship Constructor 10. Orbiting: 0
Debug Message:  Updating ZOC.
Debug Message:  Random Event: End
Debug Message:  Yearly Status Dialog
Debug Message:  Yearly Status Dialog default
Debug Message:  Save Game: About to save
Debug Message:  Saving game C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Dread Lords\AutoSave.tmp
Debug Message:  Num Sectors Across: 3
Debug Message:  Saving: Game mode is campaign.
Debug Message:  Number of ships: 6, Number of Fleets: 0
Debug Message:  Save game finished.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:   setting size 16 x 0
Debug Message:   setting size 16 x 0
Debug Message:   setting size 16 x 0
Debug Message:  TradeWnd: Cannot find OBJID Trade_R_Money_Image
Debug Message:  TradeWnd: Cannot find OBJID Trade_R_Goods_Image
Debug Message:  TradeWnd: Cannot find OBJID Trade_R_Treaties_Image
Debug Message:  TradeWnd: Cannot find OBJID Trade_R_Tech_Image
Debug Message:  TradeWnd: Cannot find OBJID Trade_R_Ships_Image
Debug Message:  TradeWnd: Cannot find OBJID Trade_R_Systems_Image
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Destroying ship Constructor 9. Orbiting: 0
Debug Message:  StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Disband_Button
Debug Message:  Error. String Not Found. Table: StarbaseDetailsWnd String Name: DisbandBtn
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Yearly Status Dialog
Debug Message:  Yearly Status Dialog 8d
Debug Message:  Save Game: About to save
Debug Message:  Saving game C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Dread Lords\AutoSave.tmp
Debug Message:  Num Sectors Across: 3
Debug Message:  Saving: Game mode is campaign.
Debug Message:  Number of ships: 9, Number of Fleets: 0
Debug Message:  Save game finished.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Ship Economy Starbase 16 has a bad ship assignment (7).  Setting it to NO_ASSIGNMENT.
Debug Message:  Updating ZOC.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Yearly Status Dialog
Debug Message:  Yearly Status Dialog 3
Debug Message:  Yearly Status Dialog 3a
Debug Message:  Save Game: About to save
Debug Message:  Saving game C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Dread Lords\AutoSave.tmp
Debug Message:  Num Sectors Across: 3
Debug Message:  Saving: Game mode is campaign.
Debug Message:  Number of ships: 12, Number of Fleets: 0
Debug Message:  Save game finished.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Destroying ship Altarian Constructor M0 v1 18. Orbiting: 0
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Ship Influence Starbase 19 has a bad ship assignment (7).  Setting it to NO_ASSIGNMENT.
Debug Message:  Updating ZOC.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  EconomicWnd: Cannot find OBJID Template_Button_Back
Debug Message:  ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Slider
Debug Message:  ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Scale
Debug Message:  ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Title
Debug Message:  ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Value
Debug Message:  CivManagerVictoryWnd: Cannot find OBJID Victory_Status_Bar_6
Debug Message:  CivManagerVictoryWnd: Cannot find OBJID Victory_Status_Bar_Value_6
Debug Message:  CivManagerGovernorWnd: Cannot find OBJID CivManager_Govenors_Title
Debug Message:  CampaignVictoryWnd: Cannot find OBJID Campaign_Status_Title
Debug Message:  CHEAT WARNING: Can't cheat if not looking at the main map.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Yearly Status Dialog
Debug Message:  Yearly Status Dialog default
Debug Message:  Save Game: About to save
Debug Message:  Saving game C:\Documents and Settings\bsaksida\My Documents\My Games\GC2TwilightArnor\Dread Lords\AutoSave.tmp
Debug Message:  Num Sectors Across: 3
Debug Message:  Saving: Game mode is campaign.
Debug Message:  Number of ships: 14, Number of Fleets: 0
Debug Message:  Save game finished.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Ship Military Starbase 22 has a bad ship assignment (7).  Setting it to NO_ASSIGNMENT.
Debug Message:  Updating ZOC.
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Random Event: End
Debug Message:  Desplay_Scroll_Small_Tab.png not cleared 2 counts left.
Debug Message:  Desplay_ShipList_Entry_Down.png not cleared 133 counts left.
Debug Message:  Desplay_ShipList_Entry_Over.png not cleared 133 counts left.
Debug Message:  Desplay_ShipList_Entry_Up.png not cleared 266 counts left.
Debug Message:  Desplay_Small_Status_Frame_Up.png not cleared 266 counts left.
Debug Message:  Gfx\Planets\PlanetQualGood_5.png not cleared 1 counts left.
Debug Message:  Gfx\Planets\PlanetQualMed_1.png not cleared 1 counts left.
Debug Message:  Gfx\Planets\PlanetQualMed_3.png not cleared 1 counts left.
Debug Message:  TextFiledBack.png not cleared 267 counts left.
Debug Message:  WorkAreaBack.png not cleared 1 counts left.
Debug Message:  GameUninitialize end
Debug Message:  Device not cleared. 12676 counts left.
Debug Message:  D3D not cleared. 1 counts left.
Debug Message:  Destroying Window.
Debug Message:  Main Shell terminating normally
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
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Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
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Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
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Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
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Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
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Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
Debug Message:  Unallocated Mem: 8 bytes of memory from line 1130 of H:\Projects\Twilight\LibKumquat\Source\editfields.cpp
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Debug Message:  Not all memory has been freed from memory system EditFields.
Debug Message:     3192 bytes of memory still allocated.

6,449 views 6 replies
Reply #1 Top

ouch integrated intel i965...

intel is not known for its very good integrated graphics nor drivers

do you get the same thing without cheats ? somehow I seem to remember that I always got more problems when using the cheat parameter than without ...

Reply #2 Top

Current Display Mode: 1280 x 800 (32 bit) (60Hz)
Driver Date: 9/18/2007 10:08:50


Debug Message:  Game Resolution: 1024 x 768

Aside from the very old video drivers and that you are playing the game at a different resolution and aspect ratio than your desktop res, your laptop could be overheating.

Try updating the video drivers and setting the game resolution to match your desktop res of 1280x800, and if that doesn't help then run on battery power so the CPU is throttled down (produces less heat that way).

Reply #3 Top

I coudnt try it before, because my AC Adapter died. Now that i finaly replaced, i updated to newest version, and had no problem so far

I did updated drivers, but i didn't change resolution. Also my Laptop wasn't overheating

Edit, PS: I didn't have choice for integrated graphic. But i know this game works very well

Reply #4 Top

Also my Laptop wasn't overheating
End of quote

 

Almost everything hints me that this is a clear case of overheating caused by some lack of resources inherent to Laptop configuration. Forget what happened before and that it was working properly back then... there are a number of physical conditions which may have occured since.

There is no real solution to Laptop 'failures' (when hardware is involved) other than thorough diagnostic of the guilty elements - different gameplay res might not be helping but i suspect a busted heatsink somewhere on that board (BUT, i may be completely wrong about this too!).

Drivers may also cause glitches. But running in Windowed mode sometimes help when the 1024x768 is your choice of UI size while keeping the desktop at its native default.

 

Secondly, i would also agree about the Internal Display chipset (Intel)... those are well known to fail eventually and you may just be experiencing the first symptoms of a progressive faulty graphic array.

And since you memory count seems to be plenty, it's a long shot (huge, in fact) to blame it all on a mem leak - although, the above GPU "conflicts" may produce an indirect XP drain on active resources.

Technospeech mode off.

Two solutions, then;

1- Open the laptop casing, change or install a new graphic "card" and cross fingers.

2- Buy a real desktop PC... or play from that steady_solid_reliable hardware stuff ONLY!

 

Reply #5 Top

Answer to your suggestion:

1. I cant open, because i have warenty and my laptop doesnt support changing graphic cards

2. I already have Desktop PC at Home (With nVidia 8600GT, Intel quad proccessor and 4GB of ram), and i cant use when i am not home

Reply #6 Top

Okay...

1-- Too bad, if the hardware has indeed started to fail - somehow. Under warrenty may help you here though if you can convince the Laptop manufacturer to check it up for (in theory) a nearly bad graphic array or any other situations which may cause it to act up as it is. Knowing that there are bazillions worth of different system settings, i'm pretty positive that you understand hardware AND softwares can produce some stinky errors which in turn are very hard to analyse & detect UNLESS --

 

2-- As i'm sure, everyone else has! High-End Gaming in a portable enviro has its "flaws" or inherent obstacles, btw... which possibly have a number of solutions if you know exactly what (or where) to look for.