So, what's the good stuff?
Tried the demo, not sure if I should buy
I wonder what it is about this game that intrigues people. I tried the demo and have a few basic observations:
- Ship design and ship upgrading seems tedious. I'd certainly have to rely on downloading some fancy templates
- You colonize, grab resources, build up your starbases and planets and send out freighters. Haven't done much with war yet, but the peaceful buildup seems tedious and repetitive. What's the point? I guess there is one, as the game seems popular.
- I can't find a way to set a long term goal in the tech tree. For example, selecting a tech based on something I want and having the game set and execute a research path.
So, what is it about this game that attracts you? To me, long term planning and not too much tedium is the key to games of this nature (like the Space Empires series, which suffers somewhat on the tedium issue)