Ourobourous Ourobourous

Higher Difficulty Level gameplay tips & strategies for TOA

Higher Difficulty Level gameplay tips & strategies for TOA

I haven't tried to play at the higher difficulty levels such as Tough, Suicidal, and Masochistic for Twilight of the Arnor but I hope to in the near future. Any advice from the seasoned players out there? Any tips, hints, or even strategies that anybody would like to share for everyone? Especially considering Stardock tweaked the economy and brought up the maintainance costs up a notch. That can easily be remedied via catagorizing certain worlds for mainly economy, and others for research and manufacturing.

33,240 views 31 replies
Reply #26 Top

No need to trade with a minor for a starbase resource. Simply blow it away and put your own constructors on it. It's a minor. Not a threat.
End of quote

Role-playing issues aside, don't you take a diplo hit for cold-cocking even a minor that way?

Reply #27 Top

Quoting GW, reply 1
Role-playing issues aside, don't you take a diplo hit for cold-cocking even a minor that way?
End of GW's quote

No.

It's a minor.

Reply #28 Top

No.

It's a minor.
End of quote

Well, in real-world diplomacy, you'd still take a hit with some nations no matter how small the target state. Your evil friends might admire the sudden brutality, but peaceful folks wouldn't.

But I guess I just explained myself mostly out of my objection. The game favors war. I finally finished a war win this week, but it doesn't seem to have taken me all the way through my notion that GC2 is at least as much a free-play toy as it is a competitive game. It's a bit more game than toy, at the least.

Reply #29 Top

       If you attack several of them, you may take a hit.  The Altarians (and everyone else) once attacked me with the rallying cry of "Remember the Akilians".

 

Reply #30 Top

From what I've seen, you take a diplo hit for wiping out multiple races, and that includes minors.   If you look in the Foreign Relations screen, one of the minus signs to diplomacy you can get is something like, "your history of genocide".   I think you can attack as many minors as you want, so long as you don't take them out.    One strategy I've done in the past is to sell/donate them a planet just before invading theirs, so as not to wipe them out.  It's well worth the 1 planet not to take the diplo hit for your entire empire.   Just...ho hum...1 million population, no starport, no factory....  They're not gonna bother you.

 

Reply #31 Top

Thanks Tetley & Bentley. I thought I was vaguely remembering something along those lines.

If I ever decide to try being a brutal conqueror from the git-go, I'll try to remember that swap-out idea. Keeping minors around has a few other uses aside from keeping your "destroyed civs" list shorter.