This is a list of questions I have about the game that I can't find the answers to:
1.) What exactly do the resources do? I know basically what they do, but how do they work? Does mining an economic resource increase my economy by a percent? How do I find out what the percent is? How is it modified by additional starbase modules? Is it a static bonus? How is the influence from an influence starbase distributed? Through my entire empire?
2.) When are ship defenses regenerated? Between battles? Between each individual attack cycle?
3.) Why are some things in the game rated as percentages when they are clearly not percentages? An example of this is logistics. You're getting logistics points, not a percentage modifier. Am I understanding this wrong?
4.) At what point does the AI decide I'm too powerful and begin to refuse to trade me military techs? This is very annoying.
5.) Why are advanced industry and research buildings so godawful expensive for such a small bonus to production? Am I missing something here.
6.) How the hell can I ever get starbases to survive a war with an enemy that is at a similar or greater tech level then me? Even sometimes behind me. It doesn't seem possible, no matter how well defended they are based on my technology. Only when I dwarf the enemy or have a significant technology advantage do my starbases survive.
7.) What does the command "guard" and "patrol" or whatever for ships does? How can I get it to work right? It seems like it turns off by itself every turn. Sometimes auto attack seems to bug out in this manner as well.
8.) Bonus tiles on planets say "increases by" 100%, 300%, or 700%. Does this mean the TOTAL production for those tiles will be 200%, 400%, and 800%?