Custom Planet XML

Is there an Custom Planet XML document for ToA out there? I have one for ToA but not all races are there (Krynn). Also, how do you get this part to work when modding (I be BIG newb trying this stuff):

<StarSystem Name="CustomDefault">
- <Planet Name="Homeworld">
  <Class>12</Class>
  <Moon>gfx/planets/m00.png</Moon>
  <PercentOfStarSize>0.50</PercentOfStarSize>
  </Planet>
- <Planet Name="Planet2">
  <Class>4</Class>
  <PercentOfStarSize>0.40</PercentOfStarSize>
  </Planet>
- <Planet Name="Planet3">
  <Class>0</Class>
  <PercentOfStarSize>0.15</PercentOfStarSize>
  </Planet>
- <Planet Name="Planet4">
  <Class>0</Class>
  <PercentOfStarSize>0.80</PercentOfStarSize>
  </Planet>
- <Planet Name="Planet5">
  <Class>0</Class>
  <PercentOfStarSize>0.60</PercentOfStarSize>
  <Rings>gfx/planets/r00.png</Rings>
  </Planet>
  </StarSystem>
  </CUSTOMPLANETS>

I must be doing something incorrect with the custom race when I adjust the tiles for this part. I can get all the 'stock' races to work just fine. I'm trying an experiment where every race starts off with 2 planets that have ALL 72 tiles available but the XML file that I have does not include all races.

Any help would be fantastic.
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Reply #1 Top
I think the stock race custom.xml files appear after you allocate a party and abilities to them and hit Save.