Attaching New PIs

So, I've been working on my new tech tree.
But I can't figure out which folder to attach the edited Planetary improvements to.
I've checked that they're linked to the right techs and everything but every time  I start the game the techs that are supposed to unlock my new buildings are lacking the buildings.
Guidance?
3,685 views 4 replies
Reply #1 Top
I'm not sure if you're using TA, but I'll just go with that.

1. Make sure the PlanetImprovements.xml file is in the directory listed below. (If you're trying to use the Mod folder, might want to get some other input. I have had issues trying to use it. Make sure that you create a backup copy of the file before pasting it here, as this will overwrite the main game file).

C:\Program Files\Stardock\TotalGaming\GalCiv2\Twilight\Data\English

2. Make sure that on the improvement itself that you have the Technology it requires listed in the "Requirements" field. Also, notice that the devs often put multiple words together with no spacing, but there are exceptions. Make sure you observe the correct use of upper and lower case lettering. If what you type in the field is not an EXACT match to the tech as it is listed in the Tech Tree...it won't work.

3. Make sure that you always start a "New" game after making any changes or updates to game files. Otherwise, the changes will not be reflected.

Hope this helps.
Reply #2 Top
I am using TOA.
And yes, I do have matching requirments.
But it still does not appear to be working.
I'll post again after I've done some more testing.
Reply #3 Top
Ok, that worked. I attached it to the data folder and everything and it works perfectly now.
Thanks Rev!
Reply #4 Top
Ok, that worked. I attached it to the data folder and everything and it works perfectly now.Thanks Rev!
End of quote


No problem, glad I could help.

BTW, don't forget to back up your custom file before you do any updates...I lost about an hours work when I forgot that last time...lol.