Debug Message: Saving: Game mode is normal.
This is the last line of my debug.err file, obviously it doesn't even say the game crahed. However, Vista (Home Premium, 32-bit) always reports it had to close the application because of a "Buffer Overrun" after I've started 'Task Manager' because the game hangs while displaying its activity as "Saving" after I've clicked on the turn-button or pressed >return<.
In another thread forum members advise pressing the >spacebar<, so I reloaded the game and pressed the >spacebar<. Poof, the game was gone!
Debug.err Highlights are : -
System Manufacturer: INTEL_
System Model: D5400XS_
BIOS: Default System BIOS
Processor: Intel(R) Core(TM)2 Extreme CPU X9775 @ 3.20GHz (4 CPUs), ~3.2GHz
Physical Memory: 3068MB RAM
Page File: 1110MB used, 6997MB available
Windows Dir: C:\Windows
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 9800 GX2
Manufacturer: NVIDIA
Chip Type: NVxx
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0604&SUBSYS_23701682&REV_A2
Display Memory: 1778 MB
Current Display Mode: 1920 x 1200 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dum.dll,nvwgf2um.dll
Driver Version: 7.15.0011.7519
Driver Date: 5/16/2008 14:01:00
DirectX Acceleration Enabled: Yes
Debug Message: WARNING: Starbase module: Starship Repair Bay could not find tech requirement: Basic Starship Repair in galaxy tech list - Using no tech requirement.
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Game started in version v1.96 Twilight of the Arnor
Debug Message: Using mod Generic
Debug Message: Mod description: This is a generic mods folder for casual mods.
Debug Message: Sectors across: 22 x 22
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading AscensionCrystals
Debug Message: Loading AsteroidFields
Debug Message: Loading AFMiningBases
Debug Message: Loading Civs
Debug Message: Loaded Civ Terran Alliance who has intelligence 40
Debug Message: Loaded Civ Drengin Empire who has intelligence 40
Debug Message: Loaded Civ Altarian Resistance who has intelligence 40
Debug Message: Loaded Civ Arcean Empire who has intelligence 40
Debug Message: Loaded Civ Torian Confederation who has intelligence 40
Debug Message: Loaded Civ Dominion of Korx who has intelligence 40
Debug Message: Loading player civ Solarians
Debug Message: Loaded Civ Pirates who has intelligence 1
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Loading Turn Event Log
Debug Message: Loading Treaties
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 6
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Enabled
Debug Message: Destroying ship Colony Ship 283. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Destroying ship Altarian Scout Ship M0 v2 289. Orbiting: 1
Debug Message: Was Orbiting: Wisp
Debug Message: Destroying ship Arcean Scout Ship M0 v2 290. Orbiting: 1
Debug Message: Was Orbiting: Arcea
Debug Message: Destroying ship Terran Colony Ship M0 v2 275. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: About to auto save.
Debug Message: Save Game: About to save
Debug Message: Saving game C:\Users\***{edited-out}***\Documents\My Games\GC2TwilightArnor\AutoSave.tmp
Debug Message: Num Sectors Across: 22
Debug Message: Saving: Game mode is normal.
I actually have 8Gb's of RAM although MicroSoft's system is only capable of using 4Gb's less system usage for mapped memory (driver addresses / values, etc.). I also have 2 X9775 4-core CPU's. So there's no shortage of Processing power or RAM. Sorries for the boast. I am using the Pants-Political-Parties Mod and a tweaked Anomalies Mod. and a few 'Improvement.xml' file tweaks (through the Editor).
This is not the first-time occurrence of this game phemomenon. My Civ's abilities have been tweaked for an 80% Planet Quality level which I consider to be pertinent if not somehow the cause of this fault. (