Modifying game content, and making your own game on the base of an existing game, that's an easy introduction into game design. Especially a Total Conversion mod, that completely replaces all original game content by new one. But modding can start very small, changing the color of an imagine in a game is also called modding, but today I want to speak about creating new games on base of an existing game.
I started the real game design modding with 16. At this time I tried myself with several other talented guys on a Startrek Mod for GalCiv 2. Aim was the total replacement of GalCiv 2 stuff through Startrek stuff. The project went into other hands some month later and just a couple of months later I started the X3 Mod for GalCiv 2.
Today i'm 19 and this Mod is nearly finish. Over the past 2 Years I replaced the content of GalCiv 2 with X3 stuff, some models, movies and text extracted of X3 and much selfmade content. When you see the mod now and compare it with the vanilla game, you would think it's a new game. And that's what I am aiming on, creating a new game. I have too less skills to make a game on my own, I can't program, nor can I texture modells very well. But I have several skills in graphic design, text and I am very creative in creating new features and problem solving. GalCiv 2 gave me the chance, to use this skills and make my own game, through the huge modability.
Modding makes fun, as it doesn't need that much skills as making complete new games from stock. I'm not playing any computergames anymore for fun, I might play them to get ideas for mods but thats all, you would call me sick now but I have more fun on modding then on playing. Getting new ideas makes me feel good, and creating new game stuff even better.
I Invite you all to start modding, it's easy and can make fun, maybe you also like it sometimes that much as me. If you need help on modding or want to create a mod team, I-Mod Productions, the Modding Community I'm the head of can help you. It's our job and will to take modding to the next level.
I think modding has so much potential, you have one basic game and with this game structure you can create uncountable new games on it. As far as companies allow you to use there stuff for modding it's fun. I think modding is the future, and stardock prepared for it. Good game structures last, and mods can be made years after it, so they won't be forget.
What are your experiences and oppinions about modding?
let me hear