Terror Stars - The Solution?
*POP* Oh! A new thought?!
from
GalCiv2 Forums
A random thought just popped into my head while reading another post. To me it sounds like the perfect solution.
I think the Terror Stars should have the ability -- either natively or via further upgrading -- to improve the attack and/or defense of ships either fleeted with them, or in a very small area around them (1 parsec maybe?) so that the defenders have a chance against a more powerful foe.
This would have the following benefits to gameplay.
Comments anyone?
I think the Terror Stars should have the ability -- either natively or via further upgrading -- to improve the attack and/or defense of ships either fleeted with them, or in a very small area around them (1 parsec maybe?) so that the defenders have a chance against a more powerful foe.
This would have the following benefits to gameplay.
- TS becomes acutally useful for a last ditch effort against a more powerful foe.
- TS is not just so the powerful become more powerful, while the weak get weaker (though it could still be used this way).
- TS is now a small military starbase that is mobile, vastly improving its usefulness in combat.
- TS is still vunrable if you don't send an escort to defend it, but not a sitting duck.
- The defenders must be reinforced when taking casualties, thus making it hard to just rampage around someone else's territory.
Comments anyone?