Combat mechanics in TA hasn't changed, so IMO the size still matters the most.
But with changed mainenance costs and some mil SB support for speed
they could be viable as suicidal defenders (like AntiMatter missile in
GC-1, just not so cost-efficient).BR, Iztok
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what a bummer. I understand the need to have the item requiring more research to be worth all the rp's, but I was hoping the fleet boosting techs were a counter-balance to those.
Aside from good always getting the shaft in alignment choices, this has been the biggest bummer with this game. It homogenizes game experience a lot.