Reply #1 Top
Lets see if I understand what you are asking. Are you asking if someone has been able to make a starbase that boosts the morale of all planets within its area of influence?

If thats what you are asking, then I don't believe that its possible at this time. That would require a starbase ability that I don't believe exists at this time. Go check the starbase modules and check what exists for abilities and effects. If its not there, then it probally doesn't exist.

I for one would like to have module abilities that increases the hit points and repair rate of a starbase. Unfortunately, I haven't been able to find any so I haven't been able to create those modules.
Reply #2 Top
There are a number of options I would like to apply to starbases. Perhaps the biggest hindrance I have at the moment is that I haven't found a way to make components exclusive, like there is for various components on ships. Still, between the editors and the easy to modify XML files, it would be possible to make the other changes I'd like to see...
Reply #3 Top
What do you mean "i haven't found a way to make components exclusive"?

Many races in TA have unique (aka exclusive) components.

Simply make the component require a new tech, and give that tech only to the race you want.

For example, let's say you design the "super spiffy influence" starbase module, which gives +200% influence within its sphere of effect:
* Add that module in the StarbaseModules XML file, and set the Tech_Requirement to "SSI".
* Add the SSI tech within a single race's Tech_Tree XML file.

Now that race is the only one who can get the SSI module.

GLEE!