A few questions from a newb...
First off, I'm playing the original GC2: DL (no expansions). Second, I did some casual searching but nothing exhaustive, forgive me if these have been answered somwhere before.
Can Trade Goods be repealed? If I offer Xinathium Hull Plating to someone but later want to revoke the bonus it gives them, can I? If I am, in fact, trading "goods" and not the technology itself, I should be able to stop sending those goods at any time I please. Will Trade Embargo do this?
Why do planetary improvements of the same kind (e.g. Market Center -> Adv. Market Center) label the button "Build" but from one kind to another (e.g. Market Center -> Factory) label the button "Upgrade"? This seems backwards.
Why can't I launch a troop transport with 0 troops? Let's say I have a planet with a lot of manufacturing capacity so I choose to build the transport on that planet but I want to load troops from another planet. Putting 1 doesn't really hurt, only reducing the local population by 1000, but I *should* be able to launch it empty.
It should be possible to move (by "move" I mean decommission and then build on another planet) the four "capital" Super Projects. Any good reason why not?
Thank you in advance.