Territory

Besides GalCiv being the most amazing game ever.  I do find one thing VERY annoying.  Why is it that I cannot ask AI's to leave my territory.  Why are our boarders not soverign?  Civilization had a much better system where two partys would have to have open boarders in order to cross in.  I mean, can China just waltz over too the US with some missile frigates, and mabye a barge and build an oil platform in Lake Ontario?  I'm not feeling it.  Any thoughts on if this will be taken care of?

Thanks.
1,925 views 3 replies
Reply #1 Top
I hated the older versions of Civ where anyone could cross your borders and build a city anywhere they wanted to, but I don't mind GalCiv's open borders at all. It's a different game with different game mechanics. There's nothing to "take care of".
Reply #2 Top
I understand your point. I don't understand the logic. Unless this is just really hard to implement.

But it still doesn't make any sense. Ya hi! Build a military starbase in my territory, fly a fleet of battleships through as well, with all the great diplomacy options available, you would think "stay out of my territory" would be one.
Reply #3 Top
The argument goes that your territory is strictly limited to your planets and resources (which the other civs obviously don't touch unless they're invading), and that all space is neutral. The lines are merely where you have strong influence. The only inconsistencies with this are that civs WILL tell you to move your ships if you build up a fleet on their borders, and there is also a UP resolution that forces all ships to move out of enemy influence when a war is first declared. Both of these were basically band-aid treatments to prevent "sneak-attacking", where you would park a troop transport and an escort around every world before actually declaring war, and then you could take all their planets in one turn. However, I feel this doesn't really live up to the territory "theory" of the game.