There is one area where SD could give us (modders and regular game fans) a little more leeway... more diversified Fonts & properly 'devised' Characters recognition.
See, i am developping the X-Worlds mod and in it, the surface buildings are entirely based on true X-Com stuff; ex, the Workshop(s) are replacing the group of factories (from basic to the very last).
Now, what i'd really like to TYPE as an id for these is a personal taste description rather than follow through the already available principles. Say, like my Laboratories (again, straight from X-Com as is) aren't the previous Research centers and/or Academies & so on... but they certainly are using the exact same slot on the listings.
What i'd really want for those also is a real full ttf where symbolics (UTF8, standards and extended ASciis, btw) CAN be read and used by the game itself. To my dismay, when looking at the BankGthd.ttf file i couldn't get these characters in since they simply aren't there to use!
So, a **LABORATORY** tagged with any of these symbols at the end(Greek -Alpha, Beta Kappa, Phi, Omega) will never happen since the default font isn't compatible.
Thus, a restricted set of characters.
Please, SD coders - find a way to expand this limit, somehow to include a real set of recognizable extra-types. Not wingdings or fancy stuff - just the entire or smallest International groups where i can plunge my imagination into. Arial or others gave it all to us, so should text in GC2.
- Zyxpsilon.