After hours - usually days - sometimes a couple of weeks of playing an Immense map, last thing I need is an artificial unrelated event suddenly popup and wreck it all. If it was a related event to the current game scenario, fine, war is hell as they say. SHoneT happens, deal with it. However, artificially imposed events deliberately designed to wreck days of game play does not do it for me. In the last statement I include the good events as well as the bad ones.
Flipside is some people love them, they view it as different, like the buzz of sorting it out, and get a kick out of it. Great stuff ..... enjoy. I'll stay with them turned off.
I will still vote to keep them in the game as an option. No game can be "one size fits all", impossible, different people look for different things from a game. So insofar as its possible within the conceptual boundaries of a game, the provision of different options and activities is a good thing, it makes it more appealing to a wider audience.
Its a game, there to give enjoyment, its not a substitute vehicle for some deep dark urge to demonstrate the qualities to be the Nation's new Rambo, or whatever

You like them, turn them on and enjoy. You dont like them, turn them off and enjoy.
Win Win.
Regards
Zy