What's the point of cloaking? (Phoenix/Ranger)

In my last game, I finally saw the AI create several Phoenix ships, and lots of Rangers. I figured it would be a good time to figure out what the effects of cloaking were. The answer, as near as I can tell, is none. The ships were visible right up to the edge of sensor range, and then disappeared, just like every other ship did. Am I missing something?
498 views 13 replies
Reply #1 Top
when did they turn visible? They're supposed to turn visible after they attack... stay visible until they leave sensor range.. then be invisible again.

Did you see them after they attacked you? Or when they were first constructed?

Or did you just see them flying around - in which case there might be a problem.. perhaps they're coded so they have to be out of ALL enemy sensor ranges before they cloak again
Reply #2 Top
I've never seen cloaking actually work. Enemy Phoenix and Rangers cruise around uncloaked all the time.

I'm not sure if it's totally broken or so poorly documented that no one has a clue how to use it (even the AI.. hehe).
Reply #3 Top
There aren't actually cloaked ships in Gal Civ. Yet. :)
Reply #4 Top
Perhaps I read the context wrong, but I thought that cloaking just made the ship undetectable until at a shorter range. I.E., if you have a range 6 detection cloaked ships wouldn't be seen until they were within a range of 3.
Reply #5 Top
Ah.. it is a sales technique! Those pushy ship salespeople sure know how to make a sale. "Suuuure, it cloaks!"

I hope it is implemented soon. LOL


fleabitfox
Reply #6 Top
The Yor are gonna be real p#ssed off when they find out!

"what do you mean you can see us puny hu-man? this is a cloaked ship! Wait a second ..."

LOL
Reply #7 Top
I've never seen an episode of Star Trek where cloaking worked for long, why should it be any different in Gal Civ? ;)
Reply #9 Top
Yeah, everyone knows you just have to adjust your scanners to detect for low-level positron emmisions and you'll find your cloaked ship. Of course it'll take a few hours to make the adjustments, but somehow it always seems to get done in the nick of time.
Reply #10 Top
I always thought it was "neutrino surges" that tipped then off LOL .
But DS9 is far a way in my memory.

~SDC~
Reply #11 Top
ya need tachyon fields my friends, tachyon fields...
Reply #12 Top
Either that or invert the plasma warp coil to redirect a photon pulse wave to destabalise the cloak generator.

Or you could just shoot all your weapons and hope they die(and hence become uncloaked in the process)

~SDC~
Reply #13 Top
That's what happens when the Romulans contact the Borg, go back in time, recruit Adm. Raeder, ask him to design their fleet around his "wildly successful" U-Boat campaign, and Cpt.'s Kirk, Picard, Sisko, Janeway, Riker et. al infinitum counter with sonar.

Or something like that. :)

~SDC~