Creating stars!

A little help here please. How do you create a star after you have developed the technology?
748 views 17 replies
Reply #1 Top
You don't (and can't), as far as I can tell. The tech discription explains it away as a useless tech, with no practical use....

Boring, I know, but I wanna make stars...... Hey an idea just came to me, the tech discription mentions it would take a lot of hydrogen to make a star, more than could be realisticly obtained. But, Terror Stars destroy whole systems- wouldn't it be cool if, for every star you destroy you could make a new one if you had the create stars tech? A prime source of hydrogen there!

Unless you meant Terror Stars?

~SDC~
Reply #3 Top
The tech explains that it would take all the energy in the entire solar system or universe to create one, making it next to impossible to do so. :) :)

~SDC~
Reply #4 Top
Nah.... just get enough hydrogen into one place...... gravity should take care of the rest! LOL

~SDC~
Reply #5 Top
Starvald, according to the game, TS's work by short circuting solar fusion. That means all of the hydrogen is gone, resulting in elements 2 - 60 (helium through iron). But you could use those to make a new planet.
Reply #6 Top
Um, that can _not_ be right. I haven't read the tech recently, but i suspect when they say "short circuit" or whatever words they use they mean to make the reaction unstable and cause the start to blow off most of it's mass.

If they actually cause the start to fuse _all_ its hydrogen at once, well, that would pretty much be the end of all life in the galaxy!

Novas and Supernovas will wipe out life for dozens or hundreds of lightyears around, and that's only fusing a fraction of their mass at once.
Reply #7 Top
Umm... How long would it take to wipe out all life in the galaxy? If I remember correctly, the particles spewed out by fusion reactions can't reach speeds greater than c (not including relativistic effects). And in GalCiv, we're dealing in distances of lightyears.

Novae are not caused by fusion. They're caused by part of the mass being ejected or in some way disturbed. And only Type II Supernovae have hydrogen in them. Type I's have elements which produce much less energy when fused.
Reply #9 Top
I think the bigger question is "what's the point." Everything in this game seems to be part of the puzzle and a means to an end... yet these useless techs... wtf? I mean the only thing they would do is allow Tech Victory. Other then that- why waste time and money?

Personally, it'd be nice to STILL have usefull techs to achieve instead of these big teases. Pretty disappointing copmared with the rest of the game's focus on A begets B, B begets C, and if you aren't careful D will bite you in the Ass.
Reply #10 Top
How do you create a star after you have developed the technology?
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A lousyTV show and a big mouth and...viola...instant star!
Reply #11 Top
Market your lame show idea to a fat cat executive type.
Grab a has-been mexican, a fat black guy, and a snobby brit and label them judges.
Rent a warehouse in a crappy part of town and have all the bums do lame parlor tricks and half-assed attempts at singing.
Video-tape it.
Show it on network TV.
Remove the most entertaining monkies until you have the least interesting one left.
Throw money at it and watch it flounder.
Repeat.
This is how 'stars' are made.


~SDC~
Reply #12 Top
I must admit to not actually reading too much of the tech descriptions. At that point of the game, it's all a distraction from the action that's happening in the universe.

Also was up REALLY late last night, till gone 3am, so my mind wasn't working as it should! It all goes a little strange inside....... ;)
Reply #13 Top
There is the possibility of that tech (or some of the other later ones) enabling more options in the future. The code has already been written to essentially allow events like new star systems being created, it's just not exposed anywhere.
Reply #14 Top
That has always been my hope. I feel that the end-game techs are a bit...unfinished. Thanks for the heads-up Nakor.

M
Reply #16 Top
On things not going faster than c:
I read a kewl article in some magazine about a British scientist who is postulating a variable speed of light theory, in which at incredibly high energies or masses can alter the speed of light upwards. Still not very possible, but it makes for nice science fiction stuff.

Besides, the space ships in this game can go from star to star in months in a galaxy containing, at most, a hundred or so stars. Realism sometimes takes a back seat to fun. So the ships are going faster than light already. But who really knows the backstory of this game, aside from the devs? Not me :(
Reply #17 Top
Well, there are numerous mentions of how the interstellar travel occurs (one of them is in the intro movie). The ships aren't accelerated to a speed that's greater than c. The Hyperdrives fold space.