Fundamental Strategies
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Stardock Forums
I've been playing GalCiv for about a week now in nearly every non-working/sleeping hour and I'd have to say that I've either got the worst luck or that the game doesn't stand up to any of the 4x strategies of games that have come before.
If you try to build up your home world and branch out from a good foundation you look around to find that the computer has taken all of the habital planets. Peaceful expation appears to be out and by the time you research transports to try military expansion the AI has the technological advantage and you're throwing your troops onto their swords. Not to mention that economically you're extrememly far behind because of the single focus to try and get transports.
If you rush build colony ships and expand to 3 or 4 nearby stars your economy doesn't seem to keep up because by the time you've got the ability to trade the AI is outstripping you in every way. Leases are a deadly drain at the beginning of the game if you hope to keep up.
Just when I think I've found a strategy that might work from a fundamental point of view a random event comes along and screws it all about so it's unclear whether it works or not.
It appears that for any well tuned star system local star bases are important. However a lot of time and money is spent on building constructors for the upgrades neccessary to make star bases useful.
Driving population growth also appears important but I've found no cohesive way to keep the population continually on an upward motion. It seems to level off at times for no apparent reason. If it levels off too long, everything else suffers which primarily means your economy and manufacturing.
Frankly the game has become extremely frustrating and I am on the verge of calling it wasted money and finding other more entertaining ways of spending my time. I've looked through the available manuals and online documentation of which there really doesn't seem to be any real good pointers on how to get started. I'm hoping that some of the more successful players can shed some light on how this game can be played without the extreme frustration that it currently generates.
If you try to build up your home world and branch out from a good foundation you look around to find that the computer has taken all of the habital planets. Peaceful expation appears to be out and by the time you research transports to try military expansion the AI has the technological advantage and you're throwing your troops onto their swords. Not to mention that economically you're extrememly far behind because of the single focus to try and get transports.
If you rush build colony ships and expand to 3 or 4 nearby stars your economy doesn't seem to keep up because by the time you've got the ability to trade the AI is outstripping you in every way. Leases are a deadly drain at the beginning of the game if you hope to keep up.
Just when I think I've found a strategy that might work from a fundamental point of view a random event comes along and screws it all about so it's unclear whether it works or not.
It appears that for any well tuned star system local star bases are important. However a lot of time and money is spent on building constructors for the upgrades neccessary to make star bases useful.
Driving population growth also appears important but I've found no cohesive way to keep the population continually on an upward motion. It seems to level off at times for no apparent reason. If it levels off too long, everything else suffers which primarily means your economy and manufacturing.
Frankly the game has become extremely frustrating and I am on the verge of calling it wasted money and finding other more entertaining ways of spending my time. I've looked through the available manuals and online documentation of which there really doesn't seem to be any real good pointers on how to get started. I'm hoping that some of the more successful players can shed some light on how this game can be played without the extreme frustration that it currently generates.