Battlehammer just too powertul!!
from
Stardock Forums
I have noticed that the battlehammer and the Frigate has
about the same attack/defense ratio while battlehammer
is considerabely cheaper to construct, has several times more hitpoints and requires considerably less upkeep cost.
I understand battlehammers are primarily designed for a defensive role, hence they are a bit slower, but as long as they move reasonably quickly and always far enough to be able to attack enemy planets and sectors (witchalready relatively early in the game always is the case) there simply is no purpose in building those expensive attacking ships like frigates or battlecruisers.
Add to this the +2 movement to ALL ships! (not 20% as stated) provided by the gravity accelerators and the result is that theese so-called almost immobile defenders becomes such offensive killermachines there is nothing to stop them.
To make things even worse, the A.I still considers overexpensive, yet weak, frigates and battlecruisers a
better choise to build even if I takes roughly 10 battlecruisers to fend of even one intruding battlehammer. (not to mention the upkeepcost of those
10 battlecruisers that is almost 10 times more than
the upkeepcost of one battlehammer that will ruin the A.I player compleatly.
I think something should seriously be done to actually make a defending ship a defending ship and not something that can be used mindlessly in offensive combat. Small tweaks are not enough. Cutting HP:s for theese overpowered ships in half is not enough. Something radigal must be done in order to fix the imbalance.
Some solutions
1) Ships of defensive nature (defender, battleaxe, battlehammers etc....should always have attacking value of 1!)
2) Ships of defensive nature (defender, battleaxe, battlehammer etc...should newer be allowed to leave the
sector they were built in)
3) Ships of defensive nature (defender, battleaxe, battlehammer etc...shuold ALWAYS have movement of 1 or
even ZERO, beeing immobile. Stuck were they are.
4) (the worst solution)
If nothing else, then at least make the A.I undestand to discard those useless battlecruisers and frigates in favor of the battlehammer witch won't destroy their economy but will improve their armys strenght big time.
about the same attack/defense ratio while battlehammer
is considerabely cheaper to construct, has several times more hitpoints and requires considerably less upkeep cost.
I understand battlehammers are primarily designed for a defensive role, hence they are a bit slower, but as long as they move reasonably quickly and always far enough to be able to attack enemy planets and sectors (witchalready relatively early in the game always is the case) there simply is no purpose in building those expensive attacking ships like frigates or battlecruisers.
Add to this the +2 movement to ALL ships! (not 20% as stated) provided by the gravity accelerators and the result is that theese so-called almost immobile defenders becomes such offensive killermachines there is nothing to stop them.
To make things even worse, the A.I still considers overexpensive, yet weak, frigates and battlecruisers a
better choise to build even if I takes roughly 10 battlecruisers to fend of even one intruding battlehammer. (not to mention the upkeepcost of those
10 battlecruisers that is almost 10 times more than
the upkeepcost of one battlehammer that will ruin the A.I player compleatly.
I think something should seriously be done to actually make a defending ship a defending ship and not something that can be used mindlessly in offensive combat. Small tweaks are not enough. Cutting HP:s for theese overpowered ships in half is not enough. Something radigal must be done in order to fix the imbalance.
Some solutions
1) Ships of defensive nature (defender, battleaxe, battlehammers etc....should always have attacking value of 1!)
2) Ships of defensive nature (defender, battleaxe, battlehammer etc...should newer be allowed to leave the
sector they were built in)
3) Ships of defensive nature (defender, battleaxe, battlehammer etc...shuold ALWAYS have movement of 1 or
even ZERO, beeing immobile. Stuck were they are.
4) (the worst solution)
If nothing else, then at least make the A.I undestand to discard those useless battlecruisers and frigates in favor of the battlehammer witch won't destroy their economy but will improve their armys strenght big time.