Sins of a Solar Empire Gameplay Example

A 4X RTS in action

https://forums.sinsofasolarempire.com/?forumid=402&aid=174538

2008-01-31_2053

If you like Galactic Civilizations you will probably like Sins of a Solar Empire. It combines 4X depth with real-time gameplay. It's unlike any RTS you've probably ever played before. It's not about how fast you click, it's about your strategy.

Check out this gameplay example to see what it's like.

 

59,201 views 61 replies
Reply #1 Top
Very interresting gameplay summary, the amount of things that can happen in such a particular game setting is quite rich. Only a few hours to go and I will be playing this game first hand, can't wait!!!
Reply #2 Top
Looks very interesting....but...I will have to try the demo first before I decide to purchase it.
Reply #3 Top
downloading now can't wait! Just hope there are some people online to play with.
Reply #5 Top

Wow, looks like tons of fun. I hope you can incorporate some of that gameplay into Gal Civ III.
End of quote


And I very much hope you don't. Keep turn based games turn based and leave the real time stuff to the real time games, please. That's not to knock either genre, mind you.
Reply #6 Top
And I very much hope you don't. Keep turn based games turn based and leave the real time stuff to the real time games, please. That's not to knock either genre, mind you.
End of quote


I disagree, Sins is not your traditional Warcraft.

At the very least I think they should consider incorporating the beautiful and sleek engine to the battles themselves.
Reply #7 Top

And I very much hope you don't. Keep turn based games turn based and leave the real time stuff to the real time games, please. That's not to knock either genre, mind you.


I disagree, Sins is not your traditional Warcraft.

At the very least I think they should consider incorporating the beautiful and sleek engine to the battles themselves.
End of quote

No... just... no.

Reply #8 Top
*cough* Zoom-to-cursor *cough*
Reply #9 Top
So far only complaint is I CANNOT figure out quests...3 player map 2 guys give me quests. No matter what I do there is always a scout of either faction that pokes around my territory...gets blasted...and I lose the rep. Let alone the likelyhood one of them has an small armada in my territory.

I mean I picked a guy to ally with, avoided all his ships as they bee-lined for my homeworld and went after the quest he gave me. Finished them, got rep, and sure enough a scout passed by my guns where I was defending against the other player...got smashed and lost all rep I gained.

But so otherwise it's great, but even small games can be a a soft slug gruelfest...need a break lol.
Reply #10 Top
I only wish they had made pirates optional or at least let us control the frequency... :(
Reply #11 Top
No... just... no.
End of quote


???

No regarding to what, exactly? Meh, you're just posting for the sake of posting.

Oh, well.

*shrug*
Reply #12 Top
Add me to the list of people not wanting to see the GalCiv series incorporate any gameplay elements from Sins.

Keep turn-based games turn-based! That applies to tactical battles too!
Reply #13 Top
I was referring to the multiplayer aspects and tactical fleet battles. I definitely like Gal Civ turn based.
Reply #14 Top

Add me to the list of people not wanting to see the GalCiv series incorporate any gameplay elements from Sins.

Keep turn-based games turn-based! That applies to tactical battles too!

End of quote


This.

Usually when someone says no to a post on the internet its to whatever suggestion was made, rather than the statements they made.

Reply #15 Top
The game just made to all major torrent sites ...

And it seems like final version , at least people played beta 3 say its bigger and different.

Since StarDock did not bothered to make a Demo chances are that I will have to d/l this one before I decide to buy it or not.
Reply #16 Top
Well it certainly needs a demo before I will buy it, however I wont resort to stealing it. If they get a demo out there, great I will try and buy if I like. If not, then I simply wont buy and concentrate on GC2!

Not having a demo is sort of like a movie being released without the reviewers getting an early viewing, it may indicate the quality.

Reply #17 Top
Personally I buy all my software but too often I get "burned" , the latest example is "SunAge" here :( so as much I dislike downloading it lately it's what I do - if game has no demo I download it from torrents give it a "test drive" for a day or two and then either delete or buy.
It's a sad world we live in :(
Reply #18 Top
They said there'd be a demo roughly a month after release. I hope they hurry up on that point, because I definitely want to play this one before making a purchase decision.
Reply #19 Top
I hear you about getting burned, I have been upset by that in the past. Fortunately for me I do not buy many games anymore so unless it has a demo or it scores near maximum at several of the top tier review sites then I do not buy it. A good example is Oblivion which as far as I know does not have a demo but ranked high on all the review sites. So I bought it and have enjoyed it greatly.

Of course the developer has a lot to do with it as well. Stardock makes great games, at least in the TBS realm so when TA went to beta I was onboard. Sins, if I understand correctly is not developed by SD so I am very cautious.


It may be extremely wonderful and bring back the joy I used to have with homeworld but I want to try it first.

Reply #20 Top
Any news on retail availablity outside of the US?
would love to pick-up a copy in the UK really.
Reply #21 Top
Any news on retail availablity outside of the US?
would love to pick-up a copy in the UK really.
End of quote


Buy online downloadable copy - do you really have to have a box ?
Reply #22 Top

Any news on retail availablity outside of the US?
would love to pick-up a copy in the UK really.


Buy online downloadable copy - do you really have to have a box ?

End of quote


It's nice, my video gaming habit is as much about collecting as it is playing - though I won't spend too much to satisfy the collection part.
Reply #23 Top
I have said before that I am not a big fan of RTS.

Sins might be one of the few examples to that rule.

And I admit that the delay in Gal Civ (even with the betas) is leaning me toward picking this up in the meantime.

Reply #24 Top
Just actually deleted it,
Game is almost perfect with one exception that kills all the fun for me - no story, no compain.

I mean I liked everything - the UI , the tech , everything but playing such game without story is not fun for me, I am not multiplayer fun and playing maps here against computer without any story sci-fi behind somehow brings up the term "onanism" into my mind (sorry for the strong word).
It's not like GalCiv(1/2) where you build your own world and story and compain actually the other way around - mostly not played at all or used as "tutorial".

Other then this *small* detail game has a huge potential and I recommend it to anyove who loves multi player.

Two small comments:
- music in the intro film makes troubles to hear what they say and there is no subtitles to read.
- It's considered a "good taste" in such games to have tutorial that in addition to text written on screen actually pronounce it, without this the tutorial look "doll".

Reply #25 Top
Well, not all games are for all people. I took a gamble on it and bought it, but so far it's just not for me. It may be different than the majority of RTS games out there, but it's still an RTS at its heart.

I have no doubt that it'll be a great success, and I wish them all the best, but I'm returning to the pleasure that is GalCiv2:TA. When's the next beta? ;)