PeskyFly PeskyFly

Show off your ship designs 2008!

Show off your ship designs 2008!

I designed a ship in my current sandbox game, which is the first ship I'd like to post on the forums. It's the first ship I've designed to look completely unrelated to it's base hull. It does not use KHSM(making it fully metaverse-legal), and in fact uses only 5 extras. It's a Terran medium hull which represents what I imagine us humans to actually make space warships look like when we eventually have to militarize space(against aliens or against ourselves) - water-based ships. Although I actually expect humans to make space warships which resemble submarines, I couldn't put together a decent looking submarine design, so I made the medium hull 'Katana-Class' hunter-killer surveyor instead.

Of course, the ship was designed in 2008, so I'm not going to put it in last year's thread. Feel free to put your more recent ship designs here.




It's a DA ship, which is too bad. If I had TA, with it's rotating parts, the front turret could have actually been made to spin. (:(

Details: The ship design isn't a warship of the line. No, that role would of course be taken by huge hulls. This thing is designed to speed around killing freighters, constructors, starbases, transports, small fighters, flagships, etc. in times of war. Of course, everyone in my present game(at the time when the design was created) was either allied to me, part of my empire(culturally conquered), or allied to me and undergoing a peaceful integration into my empire. In fact, I hadn't yet invaded any planet at all, though I had flipped about 60% of the the galaxy. So far, the Iconians, Korx, Altarians, Yor, Torians and Exploitrons have all fallen in this manner. This leaves only the Drengin and Thalan independent, protected for now by a freak 'native cultural power' event.

But every time an evil empire finally gave in to my culture, their warships would go astray as pirates, with no fleets and no bonuses supporting them. This threatened slow-moving constructors and space miners working in the region, and called for a ship to mop up the pirates. So I upgraded my aging, obsolete, neglected Terran Alliance Flagship, which had eventually given up it's survey duties to smaller, zippier ships and was lying unnoticed in the orbit of Iconia 5. These smaller ships were now outclassed by the Katana and retired to picket duties.

The ol' Flagship already had the anomaly plating, HP-booster techs, and Xinathium required to kill any pirate-ized frigate using the tie-rule exploit, and with a bit of experience and another layer of anomaly plating, it could kill off a pirate battleship using the same exploit.

It's so far done it's anti-pirate duties as expected, and though it will probably never make up for it's upgrade costs, it's already paid off several years worth of maintenance with 1000 bc and 250 bc anomalies. No ships of the Katana class were actually ever built, with only my flagship's upgrading and renaming taking place. The new name was derived from Douglas Adams' Life, The Universe and Everything:

"But while these spaceships, and other great ones come to mind, such as the Galactic Fleet Battleships-the GSS Daring, the GSS Audacity and the GSS Suicidal Insanity-are all spoken of with awe, pride, enthusiasm, affection, admiration, regret, jealousy, resentment, in fact..."
857,758 views 307 replies
Reply #151 Top
I have found that the ship intel function does not provide accurate size proportions(unless that changed in TA-beta). Best views are taken in the shipyard where the proportions are still in the size they were set at.
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No, it still doesn't scale them right which is something I would really like to see happen in a patch some time down the track. I'll grab those pictures when I have a moment for you Pesky.
Reply #154 Top
I put a thread in about it.


If you can go there and add your name to the list



WWW Link



in fact I haven't been able to post to this thread until now.
Reply #155 Top
I have found that the ship intel function does not provide accurate size proportions(unless that changed in TA-beta). Best views are taken in the shipyard where the proportions are still in the size they were set at.No, it still doesn't scale them right which is something I would really like to see happen in a patch some time down the track. I'll grab those pictures when I have a moment for you Pesky.
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Yea, in the ship intel, my hydra is almost as big as my crusaders... in battle. I dont know what they look like I just do gods and create.
Reply #156 Top
OMG HOW do you lot make/create ships? what game or installation is this?
is it X3 Reunion?, its soo interestin btw i just made this aacount a min ago an i have millions of qyuestions "jokin just a couple" but first is X4 gonna come out? huh? is it?
cause if it does its gonna be the best game in the universe get it the new one haha anyway
i love this page/forum/ anyway some pplzzzzzz let me know i wownt be visitin much but tomorow i will post back here again htough i'm not sure how i found my way here but i'll post again see if anyone has sead replyd anythin to X4 just wonder i'm crazy about these things i just finished X2 a month ago and 2 days ago i finished X3 too so now i'm left waitin for X4 lol i dunno if its gonna come out or not but anyway how do you lot make all those ships?


is it a new game?please let me know i check my email every day

[email protected]
Reply #157 Top
To answer your question this is galciv2.


Here is an astroid platform


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Reply #158 Top
This is Galatic Civilizations II as danielost said, and it came out two years ago. The new expansion pack (second one), which a fair few of our ships are based on comes out on April 23rd but is preorder-able if you have a bit of extra cash laying around.

Jump in and join the GalCiv community and show us what you can come up with!
Reply #159 Top
Constantine and Fate, I love your ships. Please post more!



The Terran Allied Systems Europa is clearly most powerful vessel in the Terran Defense Navy (TDN). Eclipsing previous designs, the Europa utilizes an advanced modular hull system, allowing for multiple configurations and faster construction. Additionally, the overall shape of the ship is sleeker and less cluttered, providing an opportunity for the TAS to portray its might in the most elegant form available.



The Europa provides a menacing yet attractive appearance from all angles . . .



. . . except for this one. Oh well.



The Europa is a truly massive ship.



Here we can see the Europa's two main sublight thrust engines. Each module equipped on the vessel provides additional power, transferred through an advance relay to the capacitating-core scene between the rearmost upper and lower modules. Depending on specifications, the Europa is capable of truly spectacular sublight maneuverability. Hyperwarp engines available on request.



Here we see the power relay, with the dorsal modules removed. Additionally, we can see the capacitating-core in the rear of the ship. Closer to the front we can see the habitat module, well protected between the upper and lower portions of the vessel.



Visible here is the detail of the fore of the vessel, where most of the command systems are located.

Reply #162 Top
The truck looks good just need to practice
Reply #163 Top
I know how much you like custom ships, so here's another masterpiece!!!

It's called the 'Drill Ship'







I was thinking of calling it the vampire ship, but that sounded a little too sinister for the Arceans. :p
Reply #164 Top
Hey guys. Got another.

Helix:
A fighter used by the most elite squadrons in my navy. A light bomber/air superiority fighter it has small cannons underneath the nose for dealing with other fighters. Large cannons have been placed on the wing tips for a heavy punch when needed or for dealing with up to light capital ships. A rear turret rounds out the weapons package for extra survivability. Though some pilots have complained about this. The turret is automatically controlled by the computers on board and can be set for a number of parameters. However, the field of fire in the rear is reduced by the wing-tips which have sometimes been clipped during heavy combat.

Reply #165 Top
i have a mission for Kenwebb, bingjack,Doronron 2, Axel Kane, and Pokerface.
make me some Stargate ships. I want the 302, 303, 304, Ha'tak, Al'kesh, ancient warship, puddle jumper, and Ori Battlecruiser. plase make them.
Reply #166 Top
i am trying to display some of my ships, but am not able to get them into a separate program for download onto photobucket. it apears that my computer came without adobe picture. how do i show off my style of ship
Reply #167 Top
all of my pictures are from MS Paint. Which I've never not seen on a computer. (yay double negatives, hurrah!) It works fine.
Reply #169 Top
......

Well...I don't kn ow what to tell you. It should be very easy to find photo editing software. Start your search at downloads.com
Reply #170 Top
Well it took almost a month but my first ship design pack was apparently approved and is available for download from the library.



Enjoy...and let me know what you think.
Reply #171 Top
awesome..time to download and rip those things apart!!!! Ahmen....uhm...I just wanna see how they tick?  :D 

very awesome pack man! :CONGRAT: 
Reply #172 Top
awesome..time to download and rip those things apart!!!! Ahmen....uhm...I just wanna see how they tick? very awesome pack man!
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Thanks. BTW, I understand completely.

Reply #173 Top
Here's some ships that will be used in the The Bringers of the Light mod.

http://septimusstudios.wetpaint.com/page/The+Ships
Reply #175 Top
Here's some ships that will be used in the The Bringers of the Light mod.http://septimusstudios.wetpaint.com/page/The+Ships
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They are homemade models that will be in a mod for GalCiv 2 TA. If you look at the rest of the site you will see some of what's been done. You can find more stuff like this on I-Mod and plenty that are ready to use. I-Mod is one of the finest Galciv mod sites you'll see.

WWW Link


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