AI civs not investing in research


Has anyone else seen this?

On Tough setting, 9 opponents, Gigantic galaxy...

My last couple games, despite not having much clue what I'm doing, I've noticed my economy was skyrocketing ahead of all the AI civs. It's also 150 turns into the game, and I'm the only one with any military rating whatsoever. Clicking through the graphs, I noticed that all AI civs had miniscule and flat Research curves. After increasing my espionage against them, I found that they were all spending only 1 BC on research.

I've had other games where they behaved normally, but the last two have been like this. They're colonizing other planets, so they're growing. They just aren't bothering to invest in any research.
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Reply #1 Top
I also rarely see them invest in economics - almost never any economic buildings anywhere, but somehow they can afford to keep up and even surpass me... it's odd.
Reply #2 Top
Hmm, it could be that they're just not building economic buildings, yeah. I wasn't sure which was the cause and which was the effect - whether they had no economy because they hadn't researched the techs, or they weren't investing in research because they had no cash. Now that I think about it though, at least a few of them should have econ buildings right off the bat that they could build without researching. That doesn't seem to have happened though.

Unlike your experiences, where they seem to do all right without econ buildings, they most definitely are not doing all right in my games. They're all completely stuck, unable to get things going.

It's very strange, because I've had other games where they did just fine (and obviously everyone else here has too).
Reply #3 Top
Well in the game I'm playing at Challenging right now, it's still rather early, the Krynn have about 8K in the bank and control about 20+ planets, I have about 12 and barely float above the red.

I also noticed this: I have an economic planet built already with 8 billion people on it. It has two multimedia centers, a farm, and five or six adv. market centers. Income is listed at 49bc, but 'spending' and 'maintenance' together total 48bc. There is nothing being built on this planet, so why the crap is there so much spending on it?
Reply #4 Top
Unlike your experiences, where they seem to do all right without econ buildings, they most definitely are not doing all right in my games. They're all completely stuck, unable to get things going.

It's very strange, because I've had other games where they did just fine (and obviously everyone else here has too).
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Can you check in the foreign policy screen and confirm that they're at the right intelligence level, and didn't somehow get set to fool?
Reply #5 Top
I was going buggy in my game as the Thalans, none of the other races would learn a farm tech...and I wanted a farm tech!!!! Morale buildings also fell into this "fail to learn" category with the exception of the Dregin's 20% building.
Reply #6 Top
Can you check in the foreign policy screen and confirm that they're at the right intelligence level, and didn't somehow get set to fool?
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Sure, I'll check when I get home. I did start a new game last night, where I just decreased the galaxy size and increased the abundance of habitable planets, leaving everything else unchanged from the previous (screwy) game. In the new game, the AI has resumed its normal behaviour of kicking my butt. ;)

I was going buggy in my game as the Thalans, none of the other races would learn a farm tech...and I wanted a farm tech!!!! Morale buildings also fell into this "fail to learn" category with the exception of the Dregin's 20% building.
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Hmm, my game was as the Thalans too. That's probably irrelevant, but might as well mention it. I have tech trading off though, so I'm forced to make do with what's in my own tech tree. ;)
Reply #7 Top
Can you check in the foreign policy screen and confirm that they're at the right intelligence level, and didn't somehow get set to fool?
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Ha, yeah, they're set at Fool for some reason. Wonder how that happened, since I've never moved that setting off Tough.

Anyway,thanks for pointing out the problem. :)