Morale Bug with Thalans

Hi,

i'm playing the Thalans on masochistic difficult setting.

On home planet Thala i've
Civ Capital +50% morale
Political Capital +50% morale
Temporal Entertainment +50% morale
1 Zero-G Amusement +25% morale

In sum this makes 175% morale
+ 20 bonus through harmony crystals (also built on this planet)

The detail screen shows the correct 175% morale bonus but on my approval i see only 44% morale bonus from my buildings. My home planet is ruining my approval but have the best morale boosts. So i think its a bug maybe starting for morale 100%+

5,678 views 12 replies
Reply #1 Top
Isn't the political capital +50% Influence?
Reply #2 Top
Nope, +25% Influence and +50% Morale (i only accumulated the morale bonus).
Reply #3 Top
Well i read about morale in the wiki and maybe i just had 20 base morale which means the building bonus is only modifying this value. However its really hard to belive that i've all the best planet improvements but can't support my poeple (no aggroculture built)
Reply #5 Top
The +44% From building doesn't change when i lower/increase tax rate. So its not important.

Here is my approval summery with 30% taxes:

Morale=52%. -74% from population (i've 21.79). -32% from Taxes. +44% from buildings on planet. -8% from debt. +13% from native ability. +10% from high quality planet.

I'm still not sure why the building bonus is so low.
Reply #6 Top
A few things. I'm not sure how much you can trust the wiki anymore. It seems to be spotty in places.

Secondly, you technically do have agriculture going since you have over 16bil people. The one staring building gives a +8.

Isn't there a cap on how much +morale you can have? I think I saw that somewhere.
Reply #7 Top
The +44% From building doesn't change when i lower/increase tax rate. So its not important.

Here is my approval summery with 30% taxes:

Morale=52%. -74% from population (i've 21.79). -32% from Taxes. +44% from buildings on planet. -8% from debt. +13% from native ability. +10% from high quality planet.

I'm still not sure why the building bonus is so low.
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You should build that one wonder with the +8 population on a secondary world with a high Planet Quality. If you build it on the main, you will have a serious morale issue even with starting bonuses that you can add. That +8 will totally mess you up on the main.
Reply #8 Top
You should build that one wonder with the +8 population on a secondary world with a high Planet Quality. If you build it on the main, you will have a serious morale issue even with starting bonuses that you can add. That +8 will totally mess you up on the main.
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Yeah, which is really kind of a silly required work-around. I think it deserves some gameplay tweaks for it to make more sense, either make the morale penalty less for the Thalans (which would make sense anyway, they are a hive after all, right?) or do something to make building that structure on your homeworld not crippling.
Reply #9 Top
It's not 'crippling'. My first game as the Thalans, I didn't notice the +8 ag on the Hyperion Matrix, and built it on a 300% research tile on my homeworld. By the time the population maxxed itself (double sized colony ships coming from there helped slow that process down) , I had ~ 40 planets...Despite the 37% morale on my homeworld, the overall morale was 97%.....Granted I had 10 of the morale buildings on Thala, the morale starting building, harmony crystals,....

You know...this was the world where I got the speed limit mega-event. I COULD have ripped off the engines on my colony ships and started sending 1000 people at a time, if I hadn't immediately went for the Diplo win.
Reply #10 Top
You're going to take big morale hits with a 20+ billion population, no matter how many morale buildings you've got. Something else to consider is that morale buildings don't give a static bonus - they're actually worth less the higher your population is.

If you do a search for morale you can find the exact numbers, I don't know them off the top of my head.
Reply #11 Top

It's not 'crippling'. My first game as the Thalans, I didn't notice the +8 ag on the Hyperion Matrix, and built it on a 300% research tile on my homeworld. By the time the population maxxed itself (double sized colony ships coming from there helped slow that process down) , I had ~ 40 planets...Despite the 37% morale on my homeworld, the overall morale was 97%.....Granted I had 10 of the morale buildings on Thala, the morale starting building, harmony crystals,....

You know...this was the world where I got the speed limit mega-event. I COULD have ripped off the engines on my colony ships and started sending 1000 people at a time, if I hadn't immediately went for the Diplo win.
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It is crippling for that planet, and when you play on tiny/small/medium with uncommon planets, slow tech, etc. it's no picnic when you have to build half your homeworld with morale buildings :-P
Reply #12 Top
The detail screen shows the correct 175% morale bonus but on my approval i see only 44% morale bonus from my buildings....Morale=52%. -74% from population (i've 21.79). -32% from Taxes. +44% from buildings on planet. -8% from debt. +13% from native ability. +10% from high quality planet.

I'm still not sure why the building bonus is so low.
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The morale bonuses listed in the tooltip are the actual portion of your current morale level that is being given by your boost, not the actual amount of boost itself. So out of your 52% morale rating, 44 of the 52 points are due to your building bonuses.

Basically, the game takes the planet's base morale (100%-population penalty), which in your case is 26%, and multiplies *that* by your building bonus, which gives you 45.5%. It's not quite exact since there's a fudge factor involved (not sure what it is exactly now, at one point morale bonuses were raised to the 0.8 power, but that doesn't fit now), but that's why the actual effect is nowhere near the full bonus size.