socially hazardous socially hazardous

bad economy

bad economy

since the last beta update for Twilight, i do nothing but lose money right from the start of the game. and i mean right from the start. i don't even get a chance to play 20 turns without going broke.

i start a new game and i am automatically loosing bc per turn. then it gets stupid from there.

a game i started last night, i was only 10 or so turns in, and was loosing -120 bc per turn. i had 4 planets in my control and only one colony ship was in production. i had no special buildings or such on any of the planets and nothing else was being produced.

i've tried everything to get the budget on track, but to no avail.

game stats are as:

terrans

immense galaxy

habital planets: abundant
# of planets: abundant
# of stars: abundant
star density: random
anomalies: abundant
# of roids: abundant
tech rate: norm
minors: 8

i generally set my sliders to:

45% tax
67% spending

spending production:
military: 10 - 15%
social: 15 - 25%
research: never below 60%

check the images.


9,788 views 26 replies
Reply #26 Top
Planet grab is a great way to screw up in TA. After getting frustrated for a couple early games I did some quick math and figured out that I should let my primary world develop a bit more before rushing off to grab systems. With the new tech trees and new starting abilities you also have to figure out the correct way to play a race, DA strats will land you in the asteroid field rather quickly.