Tight clusters will result in fewer stars overall and more gaps. Try playing on a different clustering setting and you'll find you get more stars overall.
I think this begs the question of why there are only 3 settings. I've always thought it would be nice to have a little more control, because I like tight clusters, but I don't like 90% of them all together. (hard to describe...)
Do you think there's any way a few sliders could be added to the game? (maybe just 1 more control to control how many main clusters there are)
I think a lot of folks out there would love a setting that gave each race it's own block of stars. I can see why the devs may not want that, but it would be a cool feature.
I was about to ask the same thing!
I like clusters because it gives a feeling of borders - it really irks me when you have planets mushed inside influence boundaries left and right, and it looks like a patchwork quilt. However, tight clusters is just ridiculously pathetically cramped and empty at the same time.
Loose clusters is what I'm looking for, but almost feels TOO loose sometimes. I'd like an intermediary one.
Scattered is just annoying.
What we need is both star SPACING and star CLUMPING abilities. Star clumping would determine how likely stars are to be closer together and leave open gaps, star SPACING would adjust how far (optimally) individual stars could / should be from each other. A tight clumping but loose spacing would give the effect I'm looking for precisely.
And yes 'equal starting points' would be phenomenal. When I spawn in the middle of 4 other races, and the last race has half the galaxy to himself, I just ctrl-N that. Or, as you said, some poor race trapped in a corner with 3 planets...