Why is Approval on your Home planet so hard to maintain?

I've noticed that late-game the approval rating on my home planet is about half of every other planet under my control. Doesn't seem to matter how many entertainment centers I have constructed either. What am i doing wrong?
8,187 views 9 replies
Reply #1 Top
First, you may want to upgrade beyond entertainment centers. Not only do later versions improve morale more, the techs give passive bonuses. Building the trade goods they unlock will help too.

Also, morale buildings become less effective as the planet's population increases. So each of those buildings is helping less on your homeworld than they will on other planets. Fortunately, the worst effect of low morale is to lower your population growth - and by the time it becomes a problem, you don't really need the population growth. If the morale gets really low, your best bet may be to lower taxes.
Reply #2 Top
Generally, your homeworld has lower approval than other worlds because it has higher population. I like to build the Political Capital on my homeworld, since it gives a +50% morale boost (as well as some influence).
Reply #3 Top
Ok, i think the answer is simply that the population on my homeworld is way higher than my other planets. Of course I upgraded the entertainment centers. I built other things that added to moral as well. I guess keeping 30 billion people happy required more.
Reply #4 Top
It's partly because your homeworld has such ridiculous populations. Putting a farm on it is usually a bad idea unless you have seriously happy people.
Reply #5 Top
Yeah, 30 billion is basically impossible to keep happy. About 20 is the most I ever shoot for, and that's with some bonus tiles/resources.
Reply #6 Top
Here's one trick i've used at times to maintain relatively "high" morale on my Homeworlds.

Loading up an armada of Advanced-Transports to the rim which, indirectly, puts some population in idle mode. Those can rapidly level down a 17+ to a more manageable 12 or even less! ;)

Sometimes i also transfer lots of population in freshly founded or conquered planets... the above armada, then, becomes a welcomed asset since the parked growth only takes a few turns of travel (Hyperwarp can do marvels, Constructors & Freighters DO get the advantages of maxed engines quite often too, btw.) to realize a swift pop-cap maximum on each planets as desired.

As stated above, the Political Capital is a must when the 20bils wall has been reached. And yet again, i believe there's another indirect way; The Good & Evil techno branch has some Morale+ features which should be quickly researched if you want to prevent losing chunks of 5 to 10% worth of taxes just to keep everyone on HW happy enough to tag a 60%+ value instead of a reddy 40%-. Although, the overall numbers on all other planets can compensate for this effect... in the long run you would need an almost permanent solution which, in turn, may prove unnecessary since, at that stage, i'm 90% sure that a victory condition is right nearby within a matter weeks -- unless, you plan on conquering everything up to the last men standing! :)

Hope the above made sense.

- Zyxpsilon.
Reply #7 Top
Hi!
I guess keeping 30 billion people happy required more.
End of quote

Letting pop grow over 20B on ANY planet doesn't make sense since DL 1.0x. There were too many nerfs to the game regarding approval and money revenue since then. Days of 100B pop planets are long gone.

Nowadays you let your planets grow to 20B by building two farms ONLY if you have very high morale ability (250%+). If it is around 150%, then you use only one farm, and NONE on your HW. Diverting from that rule will just make you frustrated, nothing else. :(

BR, Iztok
Reply #8 Top
There's a very simple solution, as Zix mentioned. Anytime apptoval on one of my planets dips below 40%, I build 2-3 transports, launch and destroy them in orbit. Approval shoots to 100% and the problem is solved.

If you're colonizing or in a war then you can even use these transports rather than blow them up.

Bottom line, the Tsars had the right idea about shipping the malcontents out.
Reply #9 Top
Yeah, 30 billion is basically impossible to keep happy. About 20 is the most I ever shoot for, and that's with some bonus tiles/resources.
End of quote


Exactly. I once played a Torian Super Breeder game in TA, and by late-game, my entire HW was morale buildings, except one or two wonders. And Torian morale stuff is good.