Creative too powerful for points?
If it is Creative...
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GalCiv2 Forums
I can spend 10% on my research and 90% elsewhere, research a large and in-charge tech and pretty much guarantee a early finish when I have 20 weeks to go.
I am not sure if this is 'creative' or not because I also notice a 'creative' race will have 30 weeks to go and if I 'turn' spam it will go 29,28,24,23,22,21,17,16 etc.
So maybe it is luck? Dunno but it seems too powerful. Was able to chug from behind in weapons with minimal research while pumping out shops for deterrence. Probably had 30 early finishes in a game (think about 1/4 my techs)
Iconians btw.
I am not sure if this is 'creative' or not because I also notice a 'creative' race will have 30 weeks to go and if I 'turn' spam it will go 29,28,24,23,22,21,17,16 etc.
So maybe it is luck? Dunno but it seems too powerful. Was able to chug from behind in weapons with minimal research while pumping out shops for deterrence. Probably had 30 early finishes in a game (think about 1/4 my techs)
Iconians btw.