Yeah ive spent all night tweeking with the XML files... wich btw is alot of fun. at least its still alot of fun

what ive done is ive made the Phoenix available with Xeno Eng. and 2 of the 4 cargo hulls available with basic hulls. i may have to go back and tweek with the "AI value" on the basic hulls. ill try playing with my new goodies tomorrow. Iv done all sorts of tweeking with HP/Speed/Size/Cost ext... such as making the Intrepid Hull have an extra 2 speed but cost a little more. and giving the Deffiant some TLC... while still trying to keep it balanced. im about to go through the other races to see where they have stuff comming available. ill need to tweek with every one's hull techs to keep it balanced but that should be the easy part. The hard part is figuring a way to spread the few alian ships over the same techs as the huge number of fed ships, and still keeping it balanced.
Any Ideas?? Im not sure how well the AI can handle seeing Hulls with different streingths and weeknesess. This might just be candy for humans... but it sure will taste good!
yeah btw. i spread the fed ships back out over a larger tech tree area the way it used to be. I know you consolodated to make it more balanced... but i just couldnt handle getting an Ambassador class at the same time as my Sovereign... it just wasnt right. (thats a 2 generation gap for you who dont know)