Beta 3b, the Krynn and some other random thoughts
from
GalCiv2 Forums
Hey guys, just wanted to say fantastic job on the Krynn. They seem to have the most unique playstyle that I've seen yet, with all their crazy influence and moral boosting abilities, not to mention being able to shut down entire planets with their spy network. I've managed two games with them (on normal/painful) and each one was a total blast.
I am still kind of holding out that the Iconians will lose their espionage bonus and get something a little more precursoresque, as neither their tech tree or backstory really imply anything about spying and their insane maintenance costs make espionage fairly difficult for them. Also, their Super Ability is really pretty underwhelming compared to the other races, seeing as the Yor for example get half of their super ability as a racial on top of one of the arguably best Super Abilities.
Certain races not having access to fully upgrading their mining resource bases seems pretty strange to me, but I'm sure it's something you'll address in the future as that 30ish% bonus loss is pretty considerable, especially on economic starbases.
Is it just me, or are planets noticeably harder to influence flip in TA without the aid of Influence Starbases? I haven't played the game much since DA first came out, but I seem to recall flipping planets pretty regularly with enough +% influence bonus even without Influence Starbases.
Anyways, having an amazing time and I can't wait to see what you guys do next. Thanks for all the hard work.
I am still kind of holding out that the Iconians will lose their espionage bonus and get something a little more precursoresque, as neither their tech tree or backstory really imply anything about spying and their insane maintenance costs make espionage fairly difficult for them. Also, their Super Ability is really pretty underwhelming compared to the other races, seeing as the Yor for example get half of their super ability as a racial on top of one of the arguably best Super Abilities.
Certain races not having access to fully upgrading their mining resource bases seems pretty strange to me, but I'm sure it's something you'll address in the future as that 30ish% bonus loss is pretty considerable, especially on economic starbases.
Is it just me, or are planets noticeably harder to influence flip in TA without the aid of Influence Starbases? I haven't played the game much since DA first came out, but I seem to recall flipping planets pretty regularly with enough +% influence bonus even without Influence Starbases.
Anyways, having an amazing time and I can't wait to see what you guys do next. Thanks for all the hard work.