Early Access to Advanced Techs by AI
from
GalCiv2 Forums
The AI is still getting access to advanced techs in Beta 3A. I've noted the Korath having invulnerability fields and hyperwarp III engines, the Torians having Warp IV drive and the Drengin having Droid Sentries far too early in the game for those civilizations (or any other unless it's the Dread Lords) to have legitimately developed them. I've seen this one reported in other threads but do not see it showing up on the list of reported bugs so I wanted to report it again in its own separate thread. My last game in a previous version featured this bug as well. It really unbalances things for most of the game until any surviving civilizations can catch up, which usually ends up only being the human player. The advanced techs render the lower level weapons techs virtually useless so they are not likely being fully tested. For example, it's pretty futile to build a laser equipped fighter when the Drengin and Korath are building corvettes with invulnerability fields. Even the off type weapons like stinger missile and mass drivers aren't likely to penetrate that kind of defense, especially when the Drengin have droid sentries as well.