KzintiPatriarch KzintiPatriarch

Kzinti Empire - offical empire thread

Kzinti Empire - offical empire thread

You have dared to enter the lair of the most ferocious predators in the galaxy!

It is the ulitmate destiny of the Kzinti to conquer the other civilizations of the galaxy, subjugate and enslave any who may prove useful to us, and devour the rest. The Fanged God has ordained that this is how it will be.

In just 26 octals of days (7 months or so...Kzinti count in base 8), the Kzinti Empire rose from obscurity, to #1 on the Metaverse. With the blessings of the Fanged God, we have remained dominant for 100s more octals of days since that auspicious day.  We leapt past the other empires, and our mighty domain now encompasses over 32 million more light years than the second most powerful empire.  The most recent Galactic Map data shows that we have subjugated over 45% of the galaxy.  Many warriors from the old and dying empires have joined us, to avoid being eaten along with the rest.  We hunger to establish indefinite supremacy over all the inferior sentient species...

We have also been #1 on the AltMeta for over 3 years running. The Empire grows more powerful with each passing day as new conquests are won, and more warriors join us in our inevitable rise to rule the galaxy!

The Kzinti are a species of bipedal space-faring feline predators, who love nothing more than conquest and battle. Created by sci-fi writer Larry Niven, the Kzinti have had many stories written about them, most notably in the Man-Kzin Wars series of books. They have also shown up in the Star Trek universe, and a number of other realities.

 

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"Kzinti flesh has a very strong and pungent taste. The weak among us are devoured by their litter-mates within a few moons of birthing. Only the swiftest and most ferocious of us survive to their first naming-day. Those not fit to survive will never live to perpetuate their inferior bloodlines. This is the natural law of the galaxy." - Kzinti Warrior

kzin6

"The meaning of life is the hot blood of your prey on your tongue, the meat that rends beneath your teeth, the corpse of your enemy left in the sun for the carrion eaters to finish, your defeated foe groveling in submission before you. That is what life is. We are the Kzinti, and we stronger, swifter, wiser, and more ferocious than any other race ever was or will be." - Kzinti philosopher

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If your claws can grasp it, then it is rightfully yours. - Kzinti proverb

A salute to all those heroic t'kzintar who have made this empire a resounding success. Our conquests continue and the galaxy will never know peace!

Join the Kzinti in our quest for galactic dominance, or become our prey…

Click here to join the Kzinti Empire!

Click here to visit our forums at the Galactic Core

Click here to download the Kzinti ship and race mod from the Library

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Sentient species taste better...

11,819,609 views 4,025 replies
Reply #2876 Top

Last night I had finished my greatist game ever. It has gotton my empire more points, beware Gerontocrats, we're coming for you!

Reply #2877 Top

Not related to this: does anyone else have the impression that the number of non-military metaverse submissions has fallen to almost zero, in particular on smaller galaxy sizes? Looking at the Altmeta it certainly feels that way...
End of quote

Well, if the people that are still playing gc2 and on the MV are playing for points, there really wouldn't be another option now would there?  The MVL was nice in that it would force people to mix it up.

Reply #2878 Top

Congratulations to all warriors of the Kzinti Empire....our domain has expanded to over 34 million light-years!
End of quote

As soon as it hits 34,700,000 I am going to reset Tex Neckerson and go for the big scores. My goal will be to make up the 700k in one game. I could have reeled in 700 in the last game, but I got impatient. 516 isn't anything to complain about, of course. I could not have done it without heeding the sage advice regarding the 20k rule and high taxe rates. Thanks to all above who discussed these important issues.

My new trick: I needed to spend 400k BCs/week due to an extended econ boom, so I loaded a massive hull with reinforced hull points. 50k BCs per ship made it easy to spend down below 20k, and there were no added ship maintenance costs.

Reply #2879 Top

My new trick: I needed to spend 400k BCs/week due to an extended econ boom, so I loaded a massive hull with reinforced hull points. 50k BCs per ship made it easy to spend down below 20k, and there were no added ship maintenance costs.
End of quote

But those ships don't contribute to your military rating...

Reply #2880 Top

Quoting Noctilucus, reply 25

Not related to this: does anyone else have the impression that the number of non-military metaverse submissions has fallen to almost zero, in particular on smaller galaxy sizes? Looking at the Altmeta it certainly feels that way...
End of Noctilucus's quote

I'm not sure.  I mainly pay attention to the empire, all-time, and universal rankings, so I couldnt say.

@Seth, congrats on the new high score! :D

Quoting Snarkotamus, reply 3

Congratulations to all warriors of the Kzinti Empire....our domain has expanded to over 34 million light-years!

As soon as it hits 34,700,000 I am going to reset Tex Neckerson and go for the big scores. My goal will be to make up the 700k in one game. I could have reeled in 700 in the last game, but I got impatient. 516 isn't anything to complain about, of course. I could not have done it without heeding the sage advice regarding the 20k rule and high taxe rates. Thanks to all above who discussed these important issues.

My new trick: I needed to spend 400k BCs/week due to an extended econ boom, so I loaded a massive hull with reinforced hull points. 50k BCs per ship made it easy to spend down below 20k, and there were no added ship maintenance costs.
End of Snarkotamus's quote

Sounds like a plan Snarkotamus.  Thanks for keeping the empire score in mind too. :)  I like to stay above those million-point benchmarks, even if it is a very subjective thing.

Load up those massive ships with weapons instead, and your mil rating will skyrocket.  I do this in every Swindle game.  The increased maintenance costs just means gradually less ship-buying as you progress, which does reduce the tedium a bit when you get near the end....which is a good thing. ;)

Kzinti empire2.JPG Sentient species taste better...

Reply #2881 Top

Yes, yes. Thanks SS for all your support, and congrats everyone.

 

I learned a lesson last night. If your going to gift a token planet (re-education center and 6 fertility clinics) to an AI, make sure you gift them the Fertility Acceleration tech, as well. If the AI doesn't have that tech, the fertility clinics disappear, and they can rebuild the planet to their liking.

Reply #2882 Top

That would only happen in TA, so i assume thats what your playing mate. In DA you can still get away with your technique.

:)

Reply #2883 Top

Quoting Ferrel, reply 6
Yes, yes. Thanks SS for all your support, and congrats everyone.

I learned a lesson last night. If your going to gift a token planet (re-education center and 6 fertility clinics) to an AI, make sure you gift them the Fertility Acceleration tech, as well. If the AI doesn't have that tech, the fertility clinics disappear, and they can rebuild the planet to their liking.
End of Ferrel's quote

Definitely a good thing to remember when playing TA!

 

On another note, how many people would not buy GC3 if there were no Metaverse.  There's been discussion about this a number of times over the last few months, but nobody asked this question directly.  What does everyone think?

Kzinti empire2.JPG Sentient species taste better...

Reply #2884 Top

I'd still buy GC3, though I have to admit I'd be dissapointed if there was no MV.

GC2 is a great game, and I''m looking forward to seeing what GC3 is like. It should be pretty interesting, to say the least.

I've said this over at the MVRC, but I'll say it here too. I'm going to assume that SD will put some sort of Multiplayer into GC3 (if there is no MV), so we can still be active and keep our empires together, if they do an SoaSE clans thing, or something like that.

Reply #2885 Top

Quoting Cypher, reply 9
I'd still buy GC3, though I have to admit I'd be dissapointed if there was no MV.

GC2 is a great game, and I''m looking forward to seeing what GC3 is like. It should be pretty interesting, to say the least.

I've said this over at the MVRC, but I'll say it here too. I'm going to assume that SD will put some sort of Multiplayer into GC3 (if there is no MV), so we can still be active and keep our empires together, if they do an SoaSE clans thing, or something like that.
End of Cypher's quote

Eh I'd buy GC3 but as long as the keep the customization level the same (or more) as the GC2. Also if they do have multiplayer they should have that clan thing, although they should be called empires rather than clans.

Reply #2886 Top

i'm not sure i'll buy any more products from stardock. IMHO, TA still isn't really done: so much of it is haphazard and arbitrary because of the way it evolved from DL. if GC3 is better planned and adds a few features (tactical combat, carriers, better espionage and ground invasions) i might pick it up. of course no MV certainly wouldn't enhance prospects.

Reply #2887 Top

Quoting Sole, reply 4

My new trick: I needed to spend 400k BCs/week due to an extended econ boom, so I loaded a massive hull with reinforced hull points. 50k BCs per ship made it easy to spend down below 20k, and there were no added ship maintenance costs.


But those ships don't contribute to your military rating...

End of Sole's quote

I rush bought so many Rangers that were loaded with BHGs and ZPAs, that my weelky ship maintenance was getting extreme. These hit-point ships were just a way to burn through money in a hurry without adding to the 200k BC/Week maintenance expense. I guess I should have mentioned that before. At the end of the game I had:

787 Defenders, 147 Corvettes, 1,656 Rangers, and 376 of the HP ships. The maintenance was 219,214 BC/Week.

I'm still working out how to deal with the military score in an Immense map. I think I may end up building three starbase arrays, since it slows down the game too much when I try to move defenders all the way across the galaxy.

@KP: Does maintenance count as "spending" as far as the econ score goes? If so, I may have been worried for no good reason.

I would definately NOT buy GC3 without the MV feature.

Reply #2888 Top

I'm still working out how to deal with the military score in an Immense map. I think I may end up building three starbase arrays, since it slows down the game too much when I try to move defenders all the way across the galaxy.
End of quote

It's not a perfect solution, but making fleets of array-fodder in intermediate collection points before sending them on to the array makes turns go faster. I make rally points for clusters of stars - maybe 20-30 stars feeding one rally point, set so that the rally point is on the way from the planets to the array. This greatly reduces the number of objects in motion each time a turn is processed, so the turn runs 2-3x faster.

Reply #2889 Top

 

~ 25 years ago, I began single-player tbs. Over the years, I've spent ? $, mostly on sh*t. When
RTS took over, I quit. Manual dexterity should be a determinate in FPS, not strategy.

Then gc2 comes along, imo the best tbs ever published. But, what makes gc2 unique, is the MV.
a single-player game that not only competes with the hardcoded AI , but other players.

KP after this prologue, to your point.

I don't believe it's a question of whether we buy the game. The matter seems to be the strategic
position of Stardock. Prestige and market position vs a game. Had SSI, their rivals or successors 
had something like the MV, we might still be playing their games (and spending our bc's).

btw: Sole Soul, you are the man.
Reply #2890 Top

Yah, I'd buy GC3, but I really feel the MV has promoted a sense of community that would not have been present without it.

Reply #2891 Top

Absolutely!

And longevity for the game as well since most of the players' focus seems to be on Metaverse instead of scenarios or just Metaverse-less games. It's tempting to crank out another game trying to improve your personal best (or overall best for some of our fellow empire players) and jump a few places on the ladder.

Reply #2892 Top

Quoting jacklv, reply 14
 

Had SSI, their rivals or successors 

had something like the MV, we might still be playing their games (and spending our bc's).

End of jacklv's quote

SSI?

Reply #2893 Top

SSI was an early pioneer of computer strategy games

 

http://en.wikipedia.org/wiki/Strategic_Simulations,_Inc.

Reply #2894 Top

Ferrel........Jesus, i did'nt know you were that old.  Thanks for advising our young friend.  i went to the wiki, it was a trip down memory lane.

Reply #2895 Top

Quoting Ferrel, reply 18
SSI was an early pioneer of computer strategy games
End of Ferrel's quote

mmm  1987, the year I got my first computer (Tandy 1000 TX) as well as the year SSI got the licencing for AD&D.  Pixilated orcs haven't stood a chance since.

Reply #2896 Top

Quoting Loupdinour, reply 20

mmm  1987, the year I got my first computer (Tandy 1000 TX)
End of Loupdinour's quote

Wait your a minut, your currently 28, so that means you were seven when you got your first computer! Jeasom Crow.

Reply #2897 Top

I remember the SSI games... Darksun was particularly fun. :D  Nothing beat a half-giant fighter!

Kzinti empire2.JPG Sentient species taste better...

 

Reply #2898 Top

Quoting jacklv, reply 19
Ferrel........Jesus, i did'nt know you were that old.  Thanks for advising our young friend.  i went to the wiki, it was a trip down memory lane.
End of jacklv's quote

Yup, I took my 1st computer course around '73, in high school. Had to input programs on punch cards. Then physically send them to the local college to execute. 1 day turn around time. God forbid if you had a syntax error.

I have fond memories of SSI. Pools of Radiance came out at the same time that i was heavy into AD&D. In fact Ferrel Mewler was a favorite character of mine. I've kept the handle ever since.

Reply #2899 Top

Quoting Ferrel, reply 23
Yup, I took my 1st computer course around '73, in high school. Had to input programs on punch cards. Then physically send them to the local college to execute. 1 day turn around time. God forbid if you had a syntax error.
End of Ferrel's quote

heh, i've got a FORTRAN card on display here, next to a $2 bill and couple iraqi dinars emblazoned with the likeness of saddam hussein... i was learning BASIC in elementary school circa '92, but my family didn't have a computer until i was in 10th grade, and i didn't have my own for a couple years after that (college).

Reply #2900 Top

1987. I was king of the world with my Amiga 500HD. At the time it could run rings around most of the competition. Great little computer.