TA Beta 1a: Invisible Ship

Just installed Beta 1a and playing my first game (first game of GalCiv in a long while actually).

Anyway, my first constructor got built and it's invisible. All other ships so far have been fine. I saw this as the first item fixed so I thought I'd report it. If you need anything else just let me know. I did make a saved game if it helps.
2,419 views 7 replies
Reply #1 Top

This is the default constructor, right?  Not one that you designed?

Please zip and send in your save game, your debug.err, and please also zip and send in your My Documents\My Games\GC2TwilightArnor\ships folder.

Reply #2 Top
I'll get that to you late this afternoon. And yes, just the default constructor playing as the default Terrans/Humans.
Reply #3 Top
I had the same problem, but with the human colony ships. I built maybe two or three, and then the new ones started coming out invisible. My constructors are okay so far, as is the second space miner I built.
Reply #4 Top
I just expierenced this too in my current game TABeta 1A, which was started after the upgrade.
Reply #5 Top
I get a similar problem with my starbases.

http://img515.imageshack.us/img515/7164/missingstarbasexz9.jpg

When I upgrade the starbase though, sometimes it will come back. It is rather strange.
Reply #6 Top
Just sent my bug report in with the files you wanted zipped up. Of note my ships folder was empty. Perhaps that's the problem?
Reply #7 Top
I suspect, but can't prove, that it's related to speed changes (ie. researching impulse drive). In the game I referred to above, my freighters became invisible after I researched warp. It may be just a coincidence, but...